Erias Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He is physically well-built. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Erias was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his sister recently and the two have been together since.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Bonds: Family, Job, Criminal record. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Iolite (20 gp).
Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her long chestnut hair reaches down to her waist. Her blue eyes have a joyful gleam in them most of the time.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Cynical. Bonds: Criminal record, Adventurer, Rich. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 6 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 4 (-3) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Peridot (30 gp). Fire opal (1600 gp). Sard (30 gp). Black pearl (200 gp).
Makaria Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She dresses in green turtlenecks beneath a violet coat with blue slacks, and her gloved hand is found clutching a whip. She wears a feathered hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born at the edge of vast plains. She worked as a nervous Fletcher and found it very stressful. She inherited the family business which she has now maintained for 7 years.
Motivation: Wants a kiss; and she's in love
Flaws: Disease. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 16)
Armor Class 8
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (130 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold and topaz bottle stopper cork (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.
Nordak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Nordak hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants.
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Enemies, Military. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 sp. 1 Darkwood Buckler.
Dalaba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her brown hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born at the edge of vast island. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Tabaxi compassion; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. Banded agate (15 gp). 1 Masterwork Artisan’s tools.
Ida Atherton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is golden and very short. Her gray eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Ideals: Opinionated, Artistic, Persistence. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Jade Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. He wears his white fur up. His copper eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and retire the richest man in the north
Ideals: Entrepeneur. Bonds: Guardian, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 30 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Azurite (13 gp).
Audhild Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, brown cloak. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Weaver.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Job. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp.
Moon On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. She has wavy white fur. Her blue eyes are slightly larger than normal.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her necromantic abilities were realized during a raid on her village. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
