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NPC Generator

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Advanced [show]


Pyra Peace, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a black suit, green shirt, and black tie. She keeps her brown hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Pyra was born on a far western plains where she grew up under the tutelage of her father, an expert Scribe. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and her religion dominates her actions

Ideals: Optimist, Justice. Bonds: Immigrant, Religious, Enemies. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Pyra Peace, Female Tiefling Barbarian 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Meena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light tan in addition to tight pants. She wears a broad hat to cover her moderate length auburn hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.

History: She got into the Spy business at a young age. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: To be a Apothecary again; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Meena Timbers, Female Gnome Aristocrat 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +1, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 8000 cp.


Social Check DCs


Maiathah Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is braided into rings. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. Maiathah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been saving her money to try and buy her sister's freedom.

Motivation: To be a Laborer again; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Maiathah Xistsrith, Female Elf Paladin 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Mûg Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Mûg Harlow, Male Half-Orc Bard 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. White pearl (150 gp).


Social Check DCs


Gunter Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears violet painted combat armor at almost all times. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has a crush on the local slave trader

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Caphaxath, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 6 (-2)17 (+3)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Mordai Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely green suit with blue socks and a vest with buckled shoes. His white hair has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mordai reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Mordai Mystery, Male Tiefling Expert 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 14 (+2)19 (+4)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 pp.


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel top hat and pastel clothes. He has styled his orange fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. A freak accident while working with his Engraver father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Commoner 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 18 (+4)11 (+0)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Deep blue spinel (600 gp). Black pearl (600 gp).


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.

Personality: This man loves writing and to teach people writing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Bigheart, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 15 (+2)18 (+4)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Alexandre Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Alexandre Hayley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp. 1 Healer’s kit. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs

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