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NPC Generator

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Advanced [show]


Kite Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. His yellow fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kite is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kite Of Clay, Male Tabaxi Bard 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 8 (-1)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Drifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin green vertical stripes and white pants. He has gray fur. He has several tiny jet earrings on each ear.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Military. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Drifting On the Mountaintop, Male Tabaxi Fighter 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Darkwood Shield.


Social Check DCs


Trail Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His orange fur is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Gifted from a young age, Trail studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Trail Mirror, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)18 (+4) 11 (+0)10 (+0)
Skills History +8, Survival +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Terran, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Military. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Flows, Male Half-Elf Monk 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Lapis lazuli (7 gp).


Social Check DCs


Arara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her shield. She has a hunchback. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is a Roofer first and foremost. She believes firmly that knowledge should be universal. She is obsessed with her god.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Arara Mellerelel, Female Elf Warrior 6
Medium (5'5") Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp.


Social Check DCs


Tawar Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Tawar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Slave Trader, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Family. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tawar Windsor, Female Half-Orc Commoner 8
Medium (5'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs


Alice Blankley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. Her silver hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady gray eyes.

Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.

History: Alice hails from a village terrorized by goblins. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Alice Blankley, Female Human Expert 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


William Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with white highlights, and long grey pants that bunch up around his shoes. He is bald on top and has large golden tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Detective

Voice: Squeaky

Attributes [hide]

William Caphaxath, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 250 gp. Violet garnet (500 gp). Golden yellow topaz (500 gp). Golden pearl (110 gp).


Social Check DCs


Numba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a faded coat and loose pants complete with broad hat, and her gloved hand is found clutching a lance. Her hair, while still mostly red, has prominent grey streaks. This hazel eyed southerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a mountains tribe. She helped her father out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Numba Raulnor, Female Gnome Aristocrat 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Breastplate.


Social Check DCs

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