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NPC Generator

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Advanced [show]


Uzza Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is purple and curly. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Uzza grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Uzza Felicity, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he very much looks the part of a Masseuse. His blonde hair is cut short. His fierce brown eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Logical. Flaws: Emotional, Insane. Bonds: Job. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Charles Denholm, Male Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Nimble Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. Her fur, while still mostly cinnamon, has prominent grey streaks. She has gleaming, smiling copper eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Nimble was raised in a hard working conservative environment. Her psionic abilities were realized during a raid on her village. She has achieved small success as a Marshal.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Artistic, Gifted. Bonds: Poor, Attractive, Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Nimble Of Claws, Female Tabaxi Druid 6
Medium (4'11") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Jasper (20 gp). Smoky quartz (20 gp). Black pearl (1200 gp).


Social Check DCs


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan feathered hat and tan clothes. His golden hair is singed and shortened. His eyes are hazel and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a goblins raid, leaving Burgell alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Religious, Mentor, Enemies. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Burgell Dunben, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Lone Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her deerstalker hat is riddled with cuts and holes. Her green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with poetry.

History: Lone was born in the south. At a young age she loved to build and create. Through the years after Lone was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lone's mother didn't care for her much, and the feeling was mutual. She has never given up on her poetry dream.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Ideals: Artistic, Persistence. Flaws: Ugly, Disease, Antagonistic. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Lone Shoe, Female Tabaxi Expert 6
Medium (6'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Carrie Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Fisher uniform. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Bellfounder, but he got bored and became a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Ugly, Impulsive, Addict. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Carrie Tiltathana, Male Half-Elf Rogue 9
Medium (4'10") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Infernal, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. Emerald (800 gp). Violet garnet (700 gp). Rose (20 gp). Rich purple corundum (800 gp).


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His blonde hair is braided into rings. He has hazel eyes and a blue hat with a red feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is harsh and unforgiving.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Glim Horcusporcus, Male Gnome Wizard 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Medicine +8, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 4d6-4, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 1000 gp. Sapphire pendant on gold chain (2400 gp). Fire opal pendant on a fine gold chain (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Jeweled gold crown (4000 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.


Social Check DCs


Azza Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly crossbows and hand crossbows. Her silver hair is thinning but still full. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of drow once and for all.

History: Azza was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and many drow want her driven away

Bonds: Criminal record, Job, Enemies, Attractive, In love. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Azza Decorum, Female Tiefling Warlock 10
Medium (6'2") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 17 (+3)18 (+4)
Skills Acrobatics +5, Performance +8
Senses Passive Perception 13
Languages Common, Giant, Infernal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 9000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver ewer (60 gp).


Social Check DCs


Sammal Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is short and white. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Ugly, Mundane. Bonds: Enemies, Poor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Sammal Harmony, Male Tiefling Monk 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs

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