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NPC Generator

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Advanced [show]


Bree Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tight fitting red shirt and pants. She sports a flattop hair cut. Her eyes are blue and beady.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She is an amazing painter.

History: She was raised in a mountains tribe. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To be a Painter again.

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Bree Brightmoon, Female Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is chestnut. His fierce green eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Arumawann embodies much of what other species detest in the Gnomes. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He has achieved small success as a Detective.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Mentor, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Arumawann Garrick, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Malachite (5 gp). Silver pearl (110 gp). White pearl (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Theobald Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His silver hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Barkeep profession.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered east to less war torn lands. After months of barely getting by, Theobald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Further expansion of business.

Flaws: Shy, PTSD. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Theobald Ray, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Hematite (11 gp). Rich purple corundum (700 gp).


Social Check DCs


Griselda Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears yellow trousers with violet and brown striped suspenders. She wears various colorful collared shirts. Her hair is long and black with streaks of blonde, and is pulled back with small yellow clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Griselda was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Religious, Job. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Griselda Wilborn, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 6 (-2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp.


Social Check DCs


Althaea Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and has a large yellow mantle and cape that has been intricately interwoven into her grey robe. Her left leg appears badly burned and disfigured. Her black hair is cut short. Her eyes are brown and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. Althaea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Althaea Floshem, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: Silver pearl (40 gp).


Social Check DCs


Orianna Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered warhammer and tarnished mace as well. Her hair is purple and very short. Her silver eyes peer out from beneath her broad black hat.

Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.

History: Orianna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Insane, Addict. Bonds: Poor. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Orianna Lithe, Female Tiefling Sorcerer 6
Medium (5'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 5 (-3)18 (+4)
Skills Deception +7, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp.


Social Check DCs


Silaqui Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Sold as a small child to a brothel owner, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Silaqui was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Silaqui Horner, Female Half-Elf Expert 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anastrianna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large chestnut tufts of hair around her ears. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Rich, Slave. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Anastrianna Sylvaranth, Female Elf Commoner 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Jasper (80 gp). Carnelian (80 gp).


Social Check DCs


Morana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her small hat is riddled with cuts and holes. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Morana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Morana was born the youngest of three triplets. Cursed with unlife at a very young age, Morana has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and to reunite with her absent father

Flaws: Ugly, Depressed, Hedonist, Disease. Bonds: Family. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Morana Torunn, Female Dwarf Adept 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 53 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 4000 gp. Jasper (70 gp). Rhodochrosite (15 gp). Aquamarine (1600 gp). Moss agate (15 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs

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