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NPC Generator

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Advanced [show]


Altho Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white coat over a blue low-cut shirt, and a small hat upon his head. He keeps his brown hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: Altho was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Altho Deephollow, Male Halfling Fighter 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Insight +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10000 cp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He likes to wear ponchos typically of a light brown in addition to tight pants, and his gloved hand is found clutching a bow. His white hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Spy soon after.

Motivation: To be a Glassblower again; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Entrepeneur. Bonds: Family, Job, Enemies. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nuraval Graybeard, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)11 (+0) 3 (-4)9 (-1)
Skills Acrobatics +1
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Yvonne Beitz, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Yvonne Beitz, Female Human Fighter 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Insight +7, Investigation +6
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2400 gp. Freshwater pearl (15 gp). Aquamarine (800 gp). Canary diamond (2000 gp). Amethyst (120 gp). Golden yellow topaz (800 gp). Zircon (30 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Rock crystal (30 gp). Hematite (15 gp).


Social Check DCs


Antinua Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor. She carries a battered sai and tarnished club as well. Her brown hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well; and doesn't want to be a dilettante and was forced into it by her family

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Antinua Blumenthal, Female Half-Elf Rogue 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kaladan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He sports black clothing, slightly heavier than average wear. His brass crest is heavily combed to the right. This red eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Kaladan studied abroad. After coming to the age of reason, Kaladan took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Joker, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Adventurer. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Kaladan Wystongjiir, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 100 pp. Solid gold idol (500 gp).


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts, and she perpetually has her kukri ready. Her long blonde hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Humans. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east her family was never financially stable. When Avelina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Avelina and her spouse have recently divorced.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Avelina Gentry, Female Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Xappan Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to hide his balding. His white eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Xappan never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Optimist, Fighting. Bonds: Nature, Poor, In love, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Xappan Euphoria, Male Tiefling Wizard 12
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellyjoybell Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. Her long white hair reaches down to her waist. Her amber eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: Wants her loneliness to end; and she is content

Flaws: Emotional, Mundane. Bonds: Rich, Family, Job, Has a crush. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Ellyjoybell Horcusporcus, Female Gnome Ranger 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He has lavender fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Military, Nature. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Spring On the Water, Male Tabaxi Fighter 5
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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