Miles Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Optimist, Artistic. Bonds: Family, Rich. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Rich purple corundum (800 gp). Citrine (70 gp). Smoky quartz (70 gp). Citrine (70 gp). Coral (60 gp). Chrysoberyl (60 gp).
Philomena Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is short and black. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to make people angry or surprised. She can't help but pocket interesting objects she comes across
History: She was born into a rich family. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 145 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Druidic, Auran
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
Possessions: 900 pp. Alexandrite (1000 gp). Star rose quartz (30 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). Rock crystal (30 gp). Fiery yellow corundum (600 gp). Red garnet (140 gp). Red-brown spinel (140 gp). Malachite (7 gp). Rock crystal (30 gp). Fiery yellow corundum (600 gp). Blue sapphire (600 gp). Moonstone (30 gp). Pink pearl (140 gp). Smoky quartz (30 gp). Amber (140 gp). Black opal (600 gp). Deep blue spinel (1000 gp). Chrysoberyl (140 gp). Rose (30 gp). Jasper (30 gp). Silver pearl (140 gp).
Jaxi Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fancy black dress. Her gold crest is lengthy. She has several tiny jet earrings on each ear.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was always a brilliant, if unscrupulous mind. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Meet up once more with her childhood friend.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Bertram Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet feathered hat and violet clothes, and he perpetually has his club ready. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Guardian, Religious. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 10)
Armor Class 8
Hit Points 71 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +5
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Modean Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, and a wedding ring on his right hand. He has black hair. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Modean never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined, Justice. Bonds: In love, Criminal record, Poor. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Entrepeneur, Athletic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 58 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 700 pp. Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (800 gp). 1 Medium magic item.
Habor Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his kukri always slung over his shoulder. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. His hair is brown and curly. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Habor took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 156 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: 10000 gp. Jeweled gold crown (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (400 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item.
Howard Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His brown hair is still thick. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and retire the richest man in the north
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Poor. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Onyx (70 gp).
Vezera Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She has a moderate pudge and is not very fit. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Vezera's first love is herself. Her second love is also herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and to end her boredom
Ideals: Impeccable. Flaws: Mundane. Bonds: In love, Job. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!