Pearl Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears red leather gloves, a red jacket, and tight pants. Her auburn hair is slicked back into a classic pompadour. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Pearl took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Enemies, Has a crush. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ekk Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her skin is fair and her fingers are delicate and long. Her hair is red and curly. Her eyes are hazel and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.
History: The child of a Carter, who enjoyed hunting, Ekk was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ekk took refuge in the ruined castle and found the beat up club and armor she uses now. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 36000 sp. 1 Minor magic item.
Neega Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a worn and beaten armor. She has moderate length white hair. Her ears are large.
Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Adventurer, Military, Mentor, Family. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Athletic. Flaws: Shy, Secretive. Bonds: Religious. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 700 gp.
Theren Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tight fitting tan shirt and pants. His silver hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.
Motivation: To be a Gardener again; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Star ruby (900 gp). Silver pearl (100 gp). Tourmaline (100 gp).
Tricking Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur is lengthy. She has gleaming, smiling copper eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Professionalism. Flaws: Selfish, Disease. Bonds: Rich, Debt. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. A delicate brass dragon egg (40 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.
Dentratha Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing the road beaten gear of a warrior. Her crest is rusty and curly. Her eyes are a pleasant red.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Dentratha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often; and to be a slave trader again
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Mentor. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 12000 sp.
Eloise Fidget, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. She wears her black hair up. She is very pretty but has cold, dead eyes.
Personality: She is mildly Human supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Eloise studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted martial powers by her dying brother.
Motivation: Money/treasure; and tiefling compassion
Ideals: Gifted. Flaws: Racist, Selfish, PTSD. Bonds: Rich, Attractive. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 500 gp. Smoky quartz (30 gp). Zircon (30 gp). Fire opal (1600 gp). Alexandrite (1400 gp).
Anthony Marlee, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Bookbinder, and a wedding ring on his left hand. His blonde hair is knotted and matted. His violet eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Gifted, Impeccable. Bonds: Job, In love, Family. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 17 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1000 gp. Violet garnet (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Star rose quartz (70 gp). Fiery yellow corundum (600 gp). Rock crystal (70 gp). Blue sapphire (600 gp).
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