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NPC Generator

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Advanced [show]


Megged Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair, when down, is lengthy. His brown eyes peer out from beneath his top black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Whispers

Attributes [hide]

Megged Anderton, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the north, certain she would find work there.

Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Slave, Attractive, Immigrant. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Dalaba Ironhide, Female Gnome Cleric 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. White pearl (90 gp). 1 Magnifying glass.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Gomory studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Bonds: Military, Criminal record, Adventurer. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Gomory Hartford, Male Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Maagog Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His black crest is heavily combed to the right. He has several tiny emerald earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Maagog Daardendrian, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Ruler in town.

History: He was raised in a forest tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Ruler for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Greedy. Bonds: Job, Nature. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Tim Beitz, Male Human Warlock 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)5 (-3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 sp.


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His fur is beige and curly. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: Wants to open a new tavern; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Gale Of Spirit, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp.


Social Check DCs


Verna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a red wide-brimmed hat and red clothes. Her wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. When she's not drinking or sleeping the drinks off, she's doing music.

History: Gifted from a young age, Verna studied abroad. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Insomniac, Emotional. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Verna Copperkettle, Female Halfling Bard 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 7 (-2)19 (+4)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Nim Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His right hand appears badly burned and disfigured. His red hair is kept up in a ponytail inside a small hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Nim Jethro, Male Half-Elf Wizard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp.


Social Check DCs


Keyleth Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears an entirely yellow suit with grey socks and a vest with buckled shoes. Her clothes are grease stained in places. Her tied-back hair is black. Her blue eyes lackadaisically let the world flow into them.

Personality: Keyleth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Mason business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She inherited the family business which she has now maintained for 4 years.

Motivation: Further expansion of business.

Ideals: Impeccable, Fighting. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Keyleth Horineth, Female Half-Elf Expert 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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