Adrie L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is singed and shortened. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a font of random trivia from the lore and stories she has discovered
History: Adrie was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Miller and was forced into it by her family.
Ideals: Logical. Flaws: Ugly, Terse. Bonds: Poor, Family. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Kildrak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His moppish golden hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now mingles about in high society.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Fighting, Justice, Optimist. Flaws: Racist. Bonds: Rich. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 86 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: Moonstone (40 gp). 1 Minor magic item.
Therlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has a slight overbite and is overall scrawny. With wild red hair. She has a tattooed face.
Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Guard, Therlin learned a great deal about her father's area of expertise. Her childhood dream was to be a Performer, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, In love, Adventurer. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Obsidian (6 gp).
Aym Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a green small hat and green clothes. Her blue hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her gold eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Athletic, Joker, Gifted, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 230 pp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Azurite (11 gp). Rock crystal (40 gp). Azurite (11 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lûgnak Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black Stetson hat and black clothes. His black hair, when down, is lengthy. He has violet eyes and a black hat with a red feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of giants once and for all.
History: Lûgnak lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Ideals: Athletic, Impeccable. Bonds: Enemies, Family, Adventurer, Religious. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 pp.
Ea Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear black pants and tee shirts. Her chestnut hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the west. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born at the edge of vast island. Ea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Pacifist. Bonds: Adventurer, Nature, Criminal record. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 19000 cp.
Akta Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright black dresses and hats. Her white hair is knotted and matted. Her eyes, though not visible through her cowl, are white.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Gifted from a young age, Akta studied abroad. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: Wants to open a new tavern; and to be a tailor again
Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 6 (-2) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1200 gp.
Windy Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her dagger. Her gray fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends.
Flaws: Terse. Bonds: Attractive, Adventurer, Mentor. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 15
Hit Points 35 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Kilia Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her silver hair is braided into rings. Her eyes are green and beady.
Personality: A skeptical and narcissistic woman, Kilia's first love is herself. Her second love is also herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich, Slave. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. Jasper (40 gp).
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