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NPC Generator

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Advanced [show]


Jocelyn Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist, Disease. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Ethanasath, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp.


Social Check DCs


Pelaios Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He wears a small hat to cover his moderate length white hair. His black eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Tanner, Pelaios learned a great deal about his father's area of expertise. His childhood dream was to be a Engraver, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Professionalism, Logical. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Pelaios Entropy, Male Tiefling Expert 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30 pp. Violet garnet (700 gp). Eye agate (7 gp).


Social Check DCs


Panana Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. Her amber eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Panana is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Panana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Panana. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable; and revenge

Ideals: Justice. Bonds: Religious, Criminal record, Immigrant, Enemies. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Panana Cobblelob, Female Gnome Ranger 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Rimmon Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His blue hair is smooth and relatively long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Healer, Rimmon learned a great deal about his father's area of expertise. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Healer.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Rich, Family, Job. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Rimmon Despair, Male Tiefling Cleric 5
Medium (6'2") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 60 pp. Deep blue spinel (400 gp). Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


Melissa Clare, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large brown jacket. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Impulsive, Antagonistic, PTSD. Bonds: Attractive. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Melissa Clare, Female Human Expert 11
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1700 gp. Hematite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her grey robe and has her hammer always slung over her shoulder. Her white hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a architect and was forced into it by her family

Ideals: Opinionated. Bonds: Job, Poor, Criminal record, Family. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 7 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Hupe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time, and his gloved hand is found clutching a shortbow. His black hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Hupe Quickstep, Male Halfling Ranger 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Henry Langston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a grey and brown robe with the hood down. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Henry Langston, Male Human Monk 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 2000 cp. Tiger eye turquoise (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Sherwood, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a brown and violet handkerchief worn on his left side. His skin is also unnaturally pale. His hair is blonde and curly. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.

History: Raymond was raised in a hard working conservative environment. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Butcher.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Passionate, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Raymond Sherwood, Male Human Cleric 8
Medium (6'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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