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NPC Generator

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Advanced [show]


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.

History: She was born at the edge of vast desert. Cursed with a spirit at a very young age, Symma has worked very hard to control her curse. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Mundane, Disease. Bonds: Military, Nature. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Symma Daergel, Female Gnome Paladin 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Sardonyx (70 gp). Carnelian (70 gp). 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and he perpetually has his morningstar ready. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Fisher profession.

History: Theodoric was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Adventurer soon after.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Theodoric Whitby, Male Human Warrior 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)11 (+0) 11 (+0)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 380 pp. Hematite (12 gp). Brown-green garnet (60 gp). Blue quartz (12 gp). Iolite (80 gp). Aquamarine (1600 gp). Tiger eye turquoise (12 gp). Alexandrite (1600 gp).


Social Check DCs


Vonana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear grey pants and tee shirts. Her hair is blonde and curly. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Vonana Fallack, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her right leg appears badly burned and disfigured. Her tied-back hair is white. Her eyes are likewise brown.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Hedonist, Impulsive. Bonds: Religious, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Abalaba Scheppen, Female Gnome Druid 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Aerdeth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Slave. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Aerdeth Ofandrus, Male Elf Paladin 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). 1 Chain shirt.


Social Check DCs


Az-Adar Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His blonde hair is still thick. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Locksmith in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Stylist, but he got bored and became a Locksmith. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and he is content

Flaws: Selfish, Mundane, Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Az-Adar Ainsworth, Male Half-Orc Warlock 3
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 800 sp.


Social Check DCs


Ishmoz Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with black stripes complete with hood. He has wavy blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Optimist. Bonds: Immigrant, Military, Family, Religious. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Ishmoz Leighton, Male Half-Orc Commoner 12
Medium (6'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 3000 gp. Violet garnet (700 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Faith, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on her belt. Her white hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Vepar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vepar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vepar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's attracted to the PC; and seeks redemption

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Has a crush. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Vepar Faith, Female Tiefling Monk 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Erevan Nailo, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is well dressed, constantly wearing a blue suit, black shirt, and white tie. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. When Erevan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 6 years later his spouse died after the birth of his son. Heartbroken, Erevan never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Shy. Bonds: In love, Military. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Erevan Nailo, Male Elf Wizard 13
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Red spinel (120 gp). Obsidian (11 gp). Golden yellow topaz (1400 gp). Chrysoberyl (120 gp). Banded agate (11 gp). Silver pearl (120 gp). Obsidian (11 gp). Lapis lazuli (11 gp).


Social Check DCs

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