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NPC Generator

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Advanced [show]


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'3" and is dressed in a clean brown cloak covering her clean studded leather. Her right leg appears badly burned and disfigured. Her orange fur is smooth and relatively long. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Bonds: Attractive, Religious, Immigrant. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Sun Of Storm, Female Tabaxi Warlock 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gilkass Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor. She is portly but not overly obese. Her gold crest is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich eastern family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Ideals: Optimist. Flaws: Insane, Impulsive, PTSD. Bonds: Rich. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Gilkass Umbyrphrael, Female Dragonborn Warrior 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and silver. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her son; and doesn't want to be a sage and was forced into it by her family

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Zanna Raulnor, Female Gnome Warrior 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Williamina Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has wavy blonde hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's in love; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Williamina Ethanasath, Female Half-Elf Aristocrat 9
Medium (5'5") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 800 gp. Blue quartz (4 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Fire opal (1100 gp). Moonstone (30 gp).


Social Check DCs


Tharivol Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His eyes are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Job, Adventurer, Nature. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Tharivol Madden, Male Half-Elf Rogue 8
Medium (4'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 170 pp. Citrine (60 gp). Aquamarine (700 gp). Black pearl (700 gp). Malachite (5 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Râsh Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting white shirt and pants. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious, Poor. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Râsh Whitby, Male Half-Orc Rogue 5
Medium (6'6") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)3 (-4) 10 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nákra Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and is dressed in a clean black cloak covering his clean studded leather. His white hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Roofer mother left him crippled. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Job, Guardian. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Nákra Bentley, Male Half-Orc Wizard 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a pastel and grey handkerchief worn on her right side, and is pretty ugly. She has done her best to style her red fur to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is lazy, self-centered, vain, and jealous.

History: A powerful wizard made her what she is. In her 10th year, her parents were killed by a drow raid, leaving Cloak alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Dilettante.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Selfish. Bonds: Enemies, Mentor, Job, Criminal record. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloak Of Claws, Female Tabaxi Barbarian 16
Medium (4'7") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 134 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Deception +8, Stealth +8
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 2000 gp. Smoky quartz (20 gp). Carnelian (20 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amber (120 gp). Malachite (12 gp). Rich purple corundum (1500 gp). Blue quartz (12 gp). Aquamarine (900 gp). Alexandrite (900 gp). Blue star sapphire (1500 gp). Blue star sapphire (1500 gp). Alexandrite (900 gp). Coral (120 gp). Rhodochrosite (12 gp). Golden yellow topaz (900 gp). Deep green spinel (120 gp).


Social Check DCs


Rimmon Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Rimmon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting. Flaws: Sensitive, Secretive. Bonds: Rich, Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Rimmon Weary, Male Tiefling Ranger 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. Zircon (20 gp). Amber (80 gp).


Social Check DCs

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