Nelkin Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Knight uniform. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently the stress of being a Knight has made it difficult for him to sleep.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 110 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (1200 gp). Solid gold idol (200 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A delicate brass dragon egg (90 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.
Sannl Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears grey leather gloves, a grey jacket, and tight pants. She has styled her brown hair well, parting it to the right. Her fierce violet eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Sannl studied abroad. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Family. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Shifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red fur is kept up in a ponytail inside a broad hat. His eyes are copper and catlike.
Personality: Shifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Rich, Religious. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Qemuel Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky green painted plate armor. His silver hair is lengthy and is close to two feet long. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the south. In his 10th year, his parents were killed by a drow raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Shepherd.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Optimist, Entrepeneur. Bonds: Job, Poor, Enemies. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 67 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Black velvet mask with numerous citrines (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faran Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man prefers to wear white clothing when he does not wear armor. His hair is golden and curly. His eyes are violet and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. His childhood dream was to be a Map Maker, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Rich, Family. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp. Zircon (80 gp). Black pearl (1000 gp). Banded agate (4 gp). Chalcedony (80 gp). Lapis lazuli (4 gp). Sardonyx (80 gp). Golden pearl (140 gp). Rhodochrosite (4 gp).
Jocelyn Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length white hair. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD, Depressed. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His dark red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a minor phobia of water and hates getting wet.
History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Mentor, Religious. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 190 gp. 1 Healer’s kit.
Gesrethe Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She has a slight overbite and is overall scrawny. Her white crest is smooth and relatively long. She wears large thick round spectacles.
Personality: This woman loves singing and to teach people singing more than just about anything. She receives visions of the future at random moments
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Oppah Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her brown hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments
History: She was raised by priests from a young age. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She then took over the family business and is one of the better Beggar for hire.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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