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NPC Generator

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Advanced [show]


Creega Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her red hair is cut jaggedly and amateurishly. Her skin is flawless and her green eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them

History: When she was but 4 years old her parents immigrated from the north. Like her mother and her brother before her, after school she went straight into learning to become a Tailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Creega Colby, Female Half-Orc Cleric 6
Medium (4'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp.


Social Check DCs


Sammal Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a moderate pudge and is not very fit. His long dark red hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Sammal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Marshal, Sammal learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He became a Marshal soon after.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Sammal Sly, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)18 (+4) 16 (+3)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Aelar O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Gardener, Aelar learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Aelar O'Leary, Male Half-Elf Commoner 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has styled his brown hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He got into the Guard business at a young age. He was an apprentice working in his mother's forge. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Selfish, Racist. Bonds: Attractive, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Gerard Mellerelel, Male Half-Elf Paladin 15
Medium (5'1") Half-Elf, Neutral Good (CR 15)
Armor Class 9
Hit Points 91 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)10 (+0) 18 (+4)14 (+2)
Skills Medicine +9, Persuasion +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702111

Possessions: 1000 pp. Alexandrite (300 gp). Zircon (80 gp). Citrine (80 gp). Black opal (600 gp). Blue quartz (15 gp). Carnelian (80 gp). Eye agate (15 gp). Blue star sapphire (600 gp). Alexandrite (300 gp). Rhodochrosite (15 gp). Jet (90 gp). Amber (90 gp). Violet garnet (300 gp). Star ruby (600 gp). Alexandrite (300 gp). Deep green spinel (90 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gell Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His blonde hair is singed and shortened. This green eyed southerner is not easily forgotten.

Personality: Gell is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Gell Moreno, Male Half-Orc Warrior 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Cecily Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Knight. Her long silver hair is drawn into a two foot long braid. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She likes to make people angry or surprised. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Cecily Bentham, Female Human Druid 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Dûgz Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports white clothing, slightly heavier than average wear. With a patchy white beard and wild white hair. His hazel eyes peer out from beneath his small white hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Dûgz lived on a farm with his father, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Family, Criminal record. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Dûgz Royal, Male Half-Orc Cleric 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Celestial, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is white and very short. Her amber eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Yebe grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants to meet her childhood hero

Ideals: Logical. Bonds: Adventurer, Job, Enemies. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Yebe Musgraben, Female Gnome Monk 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Duvamil Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple blue robe with brown stripes complete with hood. With bright blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with vampirism at a very young age, Duvamil has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She's attracted to the PC; and expand her business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Duvamil Glittergem, Female Gnome Commoner 10
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 100 pp. Jade (140 gp). Smoky quartz (20 gp). Red spinel (140 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Moonstone (20 gp).


Social Check DCs

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