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NPC Generator

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Advanced [show]


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple brown robe with white stripes complete with hood. His beige fur is lengthy. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Optimist, Gifted, Entrepeneur. Occupation: Spy

Voice: German accent

Attributes [hide]

Gale Of Ivory, Male Tabaxi Fighter 6
Medium (6'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered lance and tarnished sai as well. His white hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Dwarven people; and to be a dyer again

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Racist. Bonds: Rich, Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 8 (-1)11 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Alexandrite (400 gp). Carnelian (80 gp). Sard (80 gp). Chrysoprase (80 gp). Golden yellow topaz (400 gp). Coral (50 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair is golden and curly. His eyes are blue and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Secretive. Bonds: Attractive, Family, Nature, Rich. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Hork Norton, Male Half-Orc Adept 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)8 (-1) 16 (+3)6 (-2)
Skills Deception +1, History +2
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 4000 sp. Amethyst (40 gp). Amber (40 gp). Red-brown spinel (40 gp). Alexandrite (400 gp).


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair down. His eyes, though not visible through his cowl, are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Diggory studied abroad. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Professionalism, Gifted. Flaws: Greedy. Bonds: Attractive. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Hale, Male Human Wizard 6
Medium (6'6") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Carnelian (80 gp). Alexandrite (200 gp). Tourmaline (140 gp). Coral (140 gp).


Social Check DCs


Sekhmet Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Her top hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly, Disease, PTSD. Bonds: Rich, Has a crush, Job. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Sekhmet Frailty, Female Tiefling Expert 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Fisher business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Attractive, Job. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Jak Bigheart, Male Halfling Barbarian 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)11 (+0) 11 (+0)6 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His green crest, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Attractive, Religious, Nature. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Adept 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 7 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. Smoky quartz (80 gp).


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports grey clothing, slightly heavier than average wear. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Kildrak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Adventurer, Poor. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Kildrak Torunn, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp. Tourmaline (150 gp). Jet (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. She wears her red fur down. Her skin is flawless and her copper eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Shivering In the Wind, Female Tabaxi Expert 13
Medium (5'9") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Religion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 500 pp. Moss agate (5 gp). Black star sapphire (1100 gp). Sard (30 gp). Star rose quartz (30 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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