Harvest In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She wears a feathered hat to cover her moderate length black fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Harvest hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Artistic, Logical. Bonds: Attractive, Military, Adventurer. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Agnes Rutland, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair, when down, is lengthy. Her eyes, though not visible through her cowl, are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Agnes has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Shy, Insane, Disease. Bonds: Poor. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Verna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple blue line shooting up and back down. She has a slight overbite and is overall scrawny. Her blonde hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.
Personality: Verna is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Verna grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by giants. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She feels kind of lost in life; and she's attracted to the pc
Flaws: Depressed. Bonds: Adventurer, Enemies, Has a crush. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants. Her crest, while still mostly copper, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Aasathra was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Many drow want her driven away; and she desires power and/or immortality
Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Attractive, Job, Enemies. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Sarah Gyula, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her skin is fair and her fingers are delicate and long. She has done her best to style her golden hair to look like a famous performer. Her ears are large.
Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She also is a firm believer in the womanly ideal.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Fonkin Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tan cloak and cross-gartered white stockings. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Seamstress mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and retire the richest man in the west
Ideals: Extrovert, Entrepeneur. Flaws: Depressed, Disease. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Merla Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. With wild chestnut hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Merla was raised in a hard working conservative environment. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her sister's freedom.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Optimist, Logical. Bonds: Poor, Family, Job. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 42000 sp. 1 Minor magic item.
Shivering Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered tan stockings. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her yellow fur in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Shivering was born the youngest of three triplets. Her parents enrolled her in a Adept school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp).
Bucklal Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and he's in love
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Celestial, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
