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NPC Generator

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Advanced [show]


Thamuz Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Nature, Rich. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Thamuz Pandaemonium, Male Tiefling Bard 4
Medium (6'3") Tiefling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, brown cloak and is in decent physical shape. She keeps her long chestnut hair kept up in a rat tail. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can't help but pocket interesting objects she comes across

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and she has decided she is irredeemable

Ideals: Impeccable, Gifted. Bonds: Criminal record, Job, Slave. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Helja Frostbeard, Female Dwarf Commoner 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)7 (-2) 10 (+0)4 (-3)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Onyx (30 gp). Black star sapphire (1600 gp). Chalcedony (30 gp). Silver pearl (140 gp). Jet (140 gp). Eye agate (4 gp). Amethyst (140 gp).


Social Check DCs


Jezean Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her crest is red, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Jezean Tiammanthyllish, Female Dragonborn Ranger 14
Medium (6'3") Dragonborn, Lawful Evil (CR 14)
Armor Class 13
Hit Points 104 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 1000 gp. Emerald (500 gp). Jet (160 gp). Lapis lazuli (15 gp). Citrine (40 gp). Emerald (500 gp). Jet (160 gp). Coral (160 gp). Coral (160 gp). Aquamarine (1400 gp). Moonstone (40 gp). Chrysoberyl (160 gp). Onyx (40 gp). Blue quartz (15 gp).


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of the four houses of cards on his torso. His white fur is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Born in the east to a Body Guard, Trail learned a great deal about his father's area of expertise. Trail liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Nature. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Trail Of Spirit, Male Tabaxi Cleric 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a tan low-cut shirt, and a Stetson hat upon his head. He is bristling with hidden weapons, mostly bows and sickles. He has a small bristly mustache and wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He got into the Mortician business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Lazy. Bonds: Criminal record, Attractive, Job, Adventurer. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Alexandre Starks, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Ermina Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She is bristling with hidden weapons, mostly shortspears and shortbows. Her head has been shaved. Her eyes are violet.

Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She's since become an addict/alcoholic.

Motivation: She is greedy; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, Insane, Addict. Bonds: Criminal record, Rich. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ermina Ariessus, Female Half-Elf Expert 6
Medium (5'1") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Mardnab Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she usually wears her tan robe and has her scythe always slung over her shoulder. She has no hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Mercenary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and she's repulsed by the pc

Flaws: Ugly, Selfish, Antagonistic. Bonds: Religious, Family. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Mardnab Oomtrowl, Female Gnome Cleric 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Direcris Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a simple black robe with white stripes complete with hood. He is muscular with a powerful set of arms. He has dyed his greying brass crest a little too much giving a sharp brass color. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Direcris was born on a far eastern island where he grew up under the tutelage of his father, an expert Bowyer. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Direcris Wivvyrholdalphiax, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 pp. A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Disguise kit.


Social Check DCs


Shax Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. Her hair is chestnut and very short. Her skin is flawless and her white eyes scan people very quickly.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She feeds upon the attention of others.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and marry her sister to traveling adventurers

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Shax Integrity, Female Tiefling Fighter 12
Medium (6'3") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 126 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 200 pp.


Social Check DCs

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