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NPC Generator

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Advanced [show]


Koth Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He very much looks the part of a Painter. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Born to a Shepherd, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Koth Huxley, Male Half-Orc Adept 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 pp.


Social Check DCs


Dharg Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky white painted plate armor. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dharg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Dharg was born the youngest of three triplets. Through the years after Dharg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dharg's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Dharg Marley, Male Half-Orc Paladin 16
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 12000 gp. Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Black velvet mask with numerous citrines (150 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (1600 gp). A small bag of saffron. (80 gp). 1 Medium magic item.


Social Check DCs


Gennal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Gennal is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Locksmith profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Engraver

Voice: American accent

Attributes [hide]

Gennal Mellerelel, Male Elf Expert 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sarah Oakes, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with top hat. Her golden hair has been sun bleached extensively. Her violet eyes peer out from beneath her top brown hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has a rivalry with the Church that dominates her actions; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record, Religious. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Oakes, Female Human Rogue 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Bricklayer profession.

History: Sold as a small child to a necromancer, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Bonds: Slave, Attractive, Job, Mentor, Immigrant. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Fallond Graybeard, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. Chalcedony (40 gp). Eye agate (10 gp). Azurite (10 gp). Tourmaline (50 gp). Eye agate (10 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Gillyd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her moppish brown hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Gillyd hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Weaver.

Motivation: To end her boredom; and she is content

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gillyd Holderhek, Female Dwarf Warrior 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anverth Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan costume with the symbols of his god on his torso. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Anverth Lingenhall, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Chalcedony (30 gp). Fiery yellow corundum (800 gp). Chrysoberyl (160 gp). Banded agate (5 gp).


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Miner. He has moderate length cinnamon fur. This blue eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Emerald reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he is unsatisfied with his job

Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Emerald Grass, Male Tabaxi Barbarian 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. 4 Thunderstones. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Five Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Stylist uniform. His orange fur is greasy and uncared for. His eyes are copper.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has achieved small success as a Stylist.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Five Hummingbird, Male Tabaxi Fighter 6
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs

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