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NPC Generator

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Advanced [show]


Bree Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears bulky white painted plate armor. Her right leg appears badly burned and disfigured. She has wavy auburn hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Bree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Mentor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Bree Quickstep, Female Halfling Fighter 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 74 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 80 pp. Rich purple corundum (700 gp). Black opal (700 gp).


Social Check DCs


Antinua Nailo, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a blue suit. She wears a small hat to cover her moderate length white hair. Her eyes are brown and beady.

Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north, but her parents moved at a very young age to the east. Antinua was born on a far northern plains where she grew up under the tutelage of her mother, an expert Server. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Immigrant. Occupation: Server

Voice: French accent

Attributes [hide]

Antinua Nailo, Female Elf Aristocrat 9
Medium (5'4") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. Chrysoprase (20 gp).


Social Check DCs


Orla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern woman, she wears a tan collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her small hat is riddled with cuts and holes. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Orla Cobblelob, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: Sindri was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Sindri Nucklestamp, Male Gnome Wizard 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1100 pp. Aquamarine (1400 gp). Azurite (16 gp). Golden yellow topaz (1400 gp). Red garnet (160 gp). Red-brown spinel (160 gp). Red spinel (160 gp). Black pearl (1400 gp).


Social Check DCs


Maynild Bentham, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears light armors faded through time and improper care. Her blonde hair is long and unkept. This amber eyed southerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her mother.

History: Maynild was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Marshal again; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Maynild Bentham, Female Human Wizard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 sp.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 3 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Tod Copperkettle, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Fire opal (600 gp). Tiger eye turquoise (15 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and black handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wobbles is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Courier again; and further expansion of business

Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Wobbles Pilwicken, Male Gnome Bard 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Ahrim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. He keeps his black hair in a pixie cut. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Ahrim Wit, Male Tiefling Fighter 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gargax Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. He wears a deerstalker hat to cover his moderate length black crest. He has several tiny sapphire earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Gargax was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Fighting, Artistic, Philantrophist. Bonds: Rich, Religious. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gargax Yarjerit, Male Dragonborn Fighter 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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