Gildmak Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Spy. With bright white hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Antagonistic, Fearful, Ugly. Bonds: Job, Immigrant. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Jet (90 gp). Bloodstone (30 gp). Sard (30 gp). 1 Minor magic item.
Miles Marley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. His eyes are hazel and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His green crest is thinning but still full. His eyes are gold.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dazzazn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Oppleby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple blue robe with grey stripes complete with hood. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He struck the Butcher job and began his own company from there.
Motivation: He is unsatisfied with his job; and to be a laborer again
Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Nature. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Emerald (1500 gp). Chrysoprase (40 gp). Zircon (40 gp). Peridot (40 gp). Jet (130 gp). Obsidian (5 gp). Violet garnet (1200 gp). Jade (130 gp). Citrine (40 gp).
Kaladan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy bronze crest. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kaladan took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp. 1 Buckler.
Silaqui Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and carries bastard swords. Her hair is short and blonde. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Silaqui does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Scribe, who enjoyed hunting, Silaqui was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she feels kind of lost in life
Ideals: Fighting, Opinionated. Flaws: Depressed, Antagonistic. Bonds: Military, Nature. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 3 (-4) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Mastema Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to hide her balding. Her ears are large.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has all her life been fascinated with writing.
History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better village for her children.
Motivation: Sabotage a competitor; and human compassion
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Job. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. 1 Masterwork studded leather.
Soveliss Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large violet mantle and cape that has been intricately interwoven into his green robe, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Soveliss lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Eiravel Floshem, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears professional attire. He has a long golden beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Shepherd.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Amber (160 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!