Nyx Beren, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a blue and green handkerchief worn on her left side. Her golden hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Hunter mother left her crippled. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: She seems to be bored by most things.
Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Job. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp. 1 Minor magic item.
Modean Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his black hair. His eyes are red and catlike.
Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.
Motivation: To unite with his sister; and to clean up the streets
Ideals: Pacifist, Extrovert. Bonds: Attractive, Immigrant, Nature. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 74 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 900 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (2000 gp). 1 Medium magic item.
Thodris Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is typically in her Fisher uniform. She wears her black hair down. Her blue unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the south. Like her father and her brother before her, after school she went straight into learning to become a Fisher. She has set out to sabotage the competition.
Motivation: Expand her business; and further expansion of business
Flaws: Disease, Hedonist. Bonds: Job, Poor, Slave. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Red-brown spinel (130 gp). Violet garnet (600 gp). Deep blue spinel (600 gp).
Direcris Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses well, typically a more casual-formal manner. He has green crest. His gold eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear
Flaws: Hedonist, Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 900 gp. Blue sapphire (400 gp). Black pearl (1500 gp). Emerald (400 gp). Deep green spinel (110 gp). Smoky quartz (80 gp). Blue quartz (5 gp). Black pearl (1500 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He is renowned for his bright green suits and hats. His silver crest is greasy and uncared for. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.
History: When he was but 6 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has worked as a Adventurer like his mother before him.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 gp. Silver pearl (140 gp). Jasper (50 gp). Deep green spinel (140 gp). Sardonyx (50 gp). Aquamarine (300 gp). Carnelian (50 gp). Alexandrite (300 gp). Tiger eye turquoise (9 gp).
Zook Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are amber and beady.
Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.
History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Nature. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Right-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries nunchakus. His fur is orange, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom.
Ideals: Fighting. Flaws: Racist, Forgetful, Mundane. Bonds: Attractive. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 5000 sp. 1 Minor magic item.
Nicholas Fulton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His auburn hair is knotted and matted. His green eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Logical. Flaws: Emotional, Insane. Bonds: Attractive, Job. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Roge TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is wearing colorful clothing, dressed as a Junk Dealer. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Roge was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Roge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roge's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
