Boddynock Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has a long black beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.
Personality: This man loves painting and to teach people painting more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a glassblower and was forced into it by his family
Ideals: Artistic. Bonds: Attractive, Family, Poor, Religious. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Cumpen Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Cumpen was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Military. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 250 pp. Brown-green garnet (110 gp). Amber (110 gp). Azurite (14 gp). Iolite (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Othronus, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears bulky blue painted plate armor, and his gloved hand is found clutching a hammer. His top hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Sculptor.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp. Rock crystal (80 gp).
Theobald Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears silk and lounges about seductively. His blonde hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 5 years.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Job, Rich, Nature. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp.
Grai Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Grai grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break.
Flaws: Shy, Lazy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Beggar
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 gp.
Mumpena Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. She has wavy silver hair. Her eyes are a pleasant hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Mumpena grew up listening to her mother's many stories. A freak accident while working with her Stableman mother left her crippled. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and halfling compassion
Ideals: Joker, Opinionated. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 600 gp. Star rose quartz (20 gp). Jade (70 gp). Banded agate (6 gp). Brown-green garnet (70 gp). Red garnet (70 gp). Banded agate (6 gp).
Marastyr Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her auburn hair is cut short. Her fierce brown eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.
History: Marastyr was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. After a long history of fighting, Marastyr and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and further expansion of business
Flaws: Insomniac, Selfish, Antagonistic, Depressed. Bonds: Job. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 160 pp. Violet garnet (300 gp). Aquamarine (300 gp). 4 Alchemist’s fire.
Ida Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is well kept. Her eyes are hazel and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.
History: Ida was born the youngest of three triplets. When Ida reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Family. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. Blue sapphire (1200 gp). Red-brown spinel (160 gp).
Bertram Walcott, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Insomniac, Insane. Bonds: Attractive, Rich, Military. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
