Lia Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her chestnut hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and meet up once more with her childhood friend
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp. 1 Masterwork Common Melee.
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and seeks redemption
Flaws: Selfish. Bonds: Attractive, Slave, Rich, Criminal record. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Naivara Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her blonde hair is cut short. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She got into the Shoemaker business at a young age. Naivara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.
Motivation: Wants a kiss; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Williamina Redfield, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her red hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Seamstress, Williamina learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now owns her own business.
Motivation: Further expansion of business; and she is terrified, and will act out of fear
Flaws: Addict, Insomniac, Fearful, PTSD. Bonds: Job. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. Chrysoberyl (40 gp).
Agnes Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many white ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large brown tufts of hair around her ears. Her brown eyes are slightly larger than normal.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Agnes hails from a village terrorized by gnolls. A freak accident while working with her Architect father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A deep hatred of gnolls; and she wants revenge against gnolls
Ideals: Justice. Flaws: Ugly, Fearful, Disease. Bonds: Enemies. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. 1 Half-Plate.
Vonana Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is red, silky, and of moderate length. Her gray eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the south, but her parents moved at a very young age to the east. A gifted student she started as a Seamstress, but she got bored and became a Engraver. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Abyssal, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.
Rûkdûg Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rûkdûg took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rûkdûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Insane, Depressed. Bonds: Nature, Immigrant. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 900 gp. Smoky quartz (80 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Red garnet (150 gp). Citrine (80 gp). Sard (80 gp). Deep green spinel (150 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vaina Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Sporting a white mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a necromancer, Vaina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Secretive. Bonds: Criminal record, Mentor, Adventurer. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Alexandrite (700 gp). Obsidian (12 gp). 4 Tanglefoot bags. 4 Holy water.
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears grey trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling violet eyes.
Personality: She is irascible and easily irritated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Gurdis was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud.
Ideals: Opinionated, Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
