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NPC Generator

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Advanced [show]


Heward Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His silver hair is kept up in a ponytail inside a small hat. His eyes are likewise hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. In his 10th year, his parents were killed by a brigands raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He feels that his past leaves him morally obligated to help; and revenge

Ideals: Joker, Artistic. Bonds: Nature, Enemies, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Heward Jethro, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue coat over a yellow low-cut shirt, and a broad hat upon his head and is in decent physical shape. His brown hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Priest, Uthemar learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Uthemar Berevan, Male Elf Monk 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 12 (+1)18 (+4)
Skills Arcana +1, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Caramip Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with violet socks and a vest with buckled shoes. She carries with her a set of bows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair reaches down to her waist. Her eyes are brown and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Impeccable. Bonds: Has a crush, Poor, Criminal record. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Caramip Waggletop, Female Gnome Commoner 7
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 12000 sp.


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. His long red hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Nordak hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Disease. Bonds: Rich, Military, Enemies. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Nordak Ironfist, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)8 (-1) 15 (+2)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy white pantaloons and a pastel scarf. His blonde hair is braided into rings. His blue eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Horza was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: In love. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Horza Peyton, Male Half-Orc Druid 6
Medium (5'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with top hat. His fur is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Great was born with his father's beautiful face. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Attractive, Job, Enemies, Religious. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Great Buttons, Male Tabaxi Warrior 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Obsidian (9 gp).


Social Check DCs


Shamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blonde hair up. This brown eyed easterner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Shamil was raised in a hard working conservative environment. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: To settle down with her crush; and to reunite with her old friends

Flaws: Cynical. Bonds: Adventurer, Job, Nature, Has a crush. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Shamil Timbers, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 20 (+5)7 (-2) 13 (+1)12 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Banded mail. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Beleth Fright, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Beleth grew up listening to her mother's many stories. She found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Map Maker.

Motivation: Further expansion of business; and to be a banker again

Flaws: Ugly, Lazy. Bonds: Poor, Job, Adventurer. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Beleth Fright, Female Tiefling Wizard 7
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 700 gp.


Social Check DCs


Heather Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her auburn hair is thinning but still full. This gray eyed northerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Heather Chatham, Female Human Ranger 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Deception +2, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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