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NPC Generator

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Advanced [show]


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey leather gloves, a grey jacket, and tight pants. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alberich was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Family, Adventurer, Job, Mentor. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Alberich Steelfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 18 (+4)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 70 gp.


Social Check DCs


Tawar Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Tawar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Tawar was born in the south. At a young age she loved to build and create. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Persistence. Bonds: Nature, Family, Adventurer. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Tawar Marlowe, Female Half-Orc Adept 5
Medium (5'9") Half-Orc, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 11 (+0)4 (-3) 10 (+0)9 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Alexandrite (1500 gp). 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Immeral Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light yellow in addition to tight pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against goblins; and wants a kiss

Ideals: Disciplined. Bonds: Enemies, Nature, Adventurer, Has a crush. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Berevan, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)18 (+4) 8 (-1)15 (+2)
Skills Nature +7, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Celestial, Halfling, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long red beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adrik was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Adrik Bigtoe, Male Dwarf Paladin 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp.


Social Check DCs


Mugrunden Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Guard does. His red crest is braided into rings. This red eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Blacksmith father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Insane. Bonds: Job, Adventurer. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Mugrunden Jharthraxyn, Male Dragonborn Paladin 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)11 (+0) 16 (+3)7 (-2)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp. Tourmaline (50 gp). Onyx (30 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His crest is brass and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Pijjirik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Opinionated. Flaws: Selfish, Disease. Bonds: Nature. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Pijjirik Yarjerit, Male Dragonborn Barbarian 13
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 133 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 100 pp. Old masterpiece painting (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Old masterpiece painting (600 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.


Social Check DCs


Ortegar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair is short and white. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast island. His mother was a soldier and died while he was still young. Ortegar was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he has a crush on the local junk dealer

Ideals: Justice. Bonds: Attractive, Has a crush, Nature, Military. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Ortegar High-hill, Male Halfling Barbarian 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Norman Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a grey costume with the symbols of the sun god on his torso. His long white hair reaches down to his waist. His eyes are hazel and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Impulsive, Secretive. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Coombs, Male Human Cleric 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. Amethyst (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Loopmottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female sports tan clothing, slightly heavier than average wear. She is tall, broad shouldered and powerfully built. She keeps her golden hair in a pixie cut. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Loopmottin was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to get laid; and she has a crush on the local tailor

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Loopmottin Gobblefirn, Female Gnome Paladin 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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