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NPC Generator

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Advanced [show]


Myev Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish blonde hair is in a traditional bowl cut. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero

Ideals: Opinionated, Entrepeneur, Optimist. Bonds: Adventurer, In love. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Myev Axton, Female Half-Orc Warrior 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 3000 sp. A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Bookbinder. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer, Attractive. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Meriele Yaeldrin, Female Elf Expert 4
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 7 (-2)10 (+0) 18 (+4)17 (+3)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey shirt with thin tan vertical stripes and brown pants. His auburn hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Tim Alby, Male Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an entirely yellow suit with pastel socks and a vest with buckled shoes. His hair is silver and curly. His hazel unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Nature. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Thomas Accord, Male Half-Elf Rogue 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Gunter Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Disease, Secretive. Bonds: Immigrant, Mentor, Job. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Gunter Amakiir, Male Half-Elf Barbarian 10
Medium (5'5") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gesrethe Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of scimitars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her copper crest is lengthy. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of goblins once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Gesrethe's homeland. Gesrethe decided to take the middle way and become a bodyguard. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and to end her boredom

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Gesrethe Kerrhylon, Female Dragonborn Monk 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 gp. Golden pearl (100 gp).


Social Check DCs


Arannis Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Arannis was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Arannis Staurheim, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 2000 sp. Violet garnet (800 gp).


Social Check DCs


Joan O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a crush on the local Roofer; and she's in love

Ideals: Impeccable, Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Has a crush. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Joan O'Leary, Female Half-Elf Monk 9
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 17 (+3)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 800 gp. Malachite (13 gp). Black pearl (1600 gp). Coral (110 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Blue star sapphire (900 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with tan stripes complete with hood, and carries lances. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Rich. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Immeral Berevan, Male Half-Elf Sorcerer 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 4 (-3)15 (+2) 8 (-1)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. Bloodstone (20 gp). Aquamarine (1600 gp). Banded agate (12 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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