Spear Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her fur is cut close to her head. She has gleaming, smiling yellow eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Beggar business.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Miller, but she got bored and became a Beggar. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: To end her boredom; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Orryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Philomena Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, white cloak. She has a long black ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 13 years.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly. Bonds: Poor, Job, Enemies, Slave, Religious. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Winthrop, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and yellow robe with the hood down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her Stetson hat is riddled with cuts and holes. She is baby faced.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 33 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 5 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 gp. Alexandrite (1400 gp). Jet (140 gp). Peridot (40 gp). Blue quartz (9 gp). Golden yellow topaz (1400 gp). Rose (40 gp). Violet garnet (1400 gp). Black star sapphire (1400 gp). Jasper (40 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.
Alice Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports violet clothing, slightly heavier than average wear. Her red hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: Alice wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Tabaxi compassion; and she desires power and/or immortality
Ideals: Disciplined, Logical. Flaws: Ugly, Racist, Disease. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1100 gp.
Vonbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. His eyes are hazel and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Flaws: Depressed, Addict, Disease, Antagonistic. Bonds: Poor. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Five Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a pastel vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His black fur is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant, Rich. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 20 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +3
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Alston Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, blue, dusty cloak. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a crush on the local Ruler; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Flaws: Fearful. Bonds: Slave, Criminal record, Has a crush. Occupation: Actor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 60000 cp. 1 Minor magic item.
Kerkad Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His long copper crest is drawn into a two foot long braid. His eyes are likewise red.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kerkad took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many drow want him driven away
Ideals: Fighting. Flaws: Cynical. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 70 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Old masterpiece painting (1500 gp). Gold music box (4000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
