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NPC Generator

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Advanced [show]


Gillyd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. Her hair is black, silky, and of moderate length. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Miller, but she got bored and became a Architect. She inherited the family business which she has now maintained for 12 years.

Motivation: She is content.

Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Gillyd Fallack, Female Dwarf Aristocrat 4
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Peridot (80 gp).


Social Check DCs


Himo Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His black hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. When Himo reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Himo Wasanthi, Male Half-Elf Commoner 7
Medium (5'0") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Violet garnet (1300 gp). Red garnet (100 gp).


Social Check DCs


Engong Clifton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, white, dusty cloak. Her black hair is kept up in a ponytail inside a broad hat. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Engong was born the youngest of three triplets. Through the years after Engong was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Engong's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: Antagonistic, Disease. Bonds: Rich, Family, Job. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Engong Clifton, Female Half-Orc Commoner 10
Medium (5'9") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6

Possessions: 140 pp. Malachite (12 gp). Smoky quartz (30 gp). Star ruby (1100 gp). Onyx (30 gp).


Social Check DCs


Eloise Kitchur, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her quarterstaff. With bright blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: This woman loves music and to teach people music more than just about anything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made her what she is. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Mentor. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Eloise Kitchur, Female Human Warrior 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Gomory Hampton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a hunchback. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gomory was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Hampton, Male Human Monk 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a pastel tunic with blue highlights, and long black pants that bunch up around her shoes. Her clothes are grease stained in places. She keeps her red fur in a pixie cut. She has hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered music. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Job, Slave. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Cloud In the Morning, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)18 (+4)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Gerald Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His red hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Mercenary. He receives visions of the future at random moments

History: He is a Lycanthrope in disguise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Gerald Runghold, Male Half-Elf Paladin 6
Medium (5'0") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown costume with the symbols of magic on her torso. Her white fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the north. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Poor, Nature. Occupation: Guard

Voice: Stutters

Attributes [hide]

Three Shoe, Female Tabaxi Ranger 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills History +5, Performance +7
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp.


Social Check DCs


Millicent Reed, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is well dressed, constantly wearing a brown suit, black shirt, and brown tie, marred by teas. Her hair is always cut to a buzz. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south, but her parents moved at a very young age to the north. Millicent was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bather. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Immigrant, Rich. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Millicent Reed, Female Human Expert 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 8 (-1)17 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp. 1 Darkwood Buckler.


Social Check DCs

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