Valida Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who usually wears her grey robe and has her hammer always slung over her shoulder, she is not a threatening figure. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes are passionate and lively.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a island tribe. She moved from fad to fad and when she turned 15 she discovered dancing. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and to be a spice merchant again
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Kiirith Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He wears a broad hat to cover his moderate length silver crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Joker. Bonds: Attractive, Criminal record, Rich. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 gp. 1 Minor magic item.
Joan Fidget, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She wears her silver hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Edge Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She keeps her orange fur in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is a Chromatic Dragon in disguise. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a crush on the local Interpreter; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Adventurer, Has a crush. Occupation: Painter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 gp.
Seere Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears just a black suit. Her hair, while still mostly white, has prominent grey streaks. She has several tiny amber earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
Sannl Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a Stetson hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Rich, Job. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Ulfgar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. He has amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a slaver, Ulfgar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Athletic, Gifted. Bonds: Mentor, Adventurer, Criminal record. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 150 pp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Banded mail.
Ida Ashton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a grey tunic with black highlights, and long brown pants that bunch up around her shoes. She has moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son
Flaws: Ugly, Impulsive, Insane. Bonds: Job, Nature, Family. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 110 gp. 1 Masterwork Common Melee.
Kerkad Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His brass crest, when down, is lengthy. His gold unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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