Ulblyn Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Ulblyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ulblyn took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Military, Nature. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He carries with him a set of flails on his belt, each one with a opal on the hilt. His long rusty crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Tarhun is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Bounty Hunter business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 7 (-2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Nicor Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His black hair is greasy and uncared for. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Has a crush. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 3000 cp. 1 Minor magic item.
Drifting Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears a robe, a symbol of her god around her neck, and a sickle on her belt. Her fur is red and curly. Her fierce yellow eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal poetry training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting, Entrepeneur, Artistic. Bonds: Job, Mentor. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Shamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a blue vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is cut short with large spiked bangs in the front. Her hazel unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to raise her children well; and she's attracted to the pc
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Has a crush. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (600 gp). Freshwater pearl (14 gp). Chrysoberyl (50 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
Vlorn Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Vlorn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Nature, Poor. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 70 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Malachite (13 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Marastyr Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is lengthy. Her eyes are hazel.
Personality: Marastyr is depressed about a lot of things. She tends to be a nihilist. She is harsh and unforgiving.
History: Gifted from a young age, Marastyr studied abroad. Over the years she perfected her riding and shooting skills. She was granted martial powers by her dying sister.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Depressed, Antagonistic. Bonds: Nature. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnome, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 370 gp.
Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. Her father was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 250 gp. 1 Half-Plate.
Adelaide Blankley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her axe. She keeps her long chestnut hair kept up in a rat tail. She has amber eyes and a brown hat with a tan feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a xeno-phobe, disliking non-Humans.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and gnomish compassion
Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!