Ermina Melancon, Female Human [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple green line shooting up and back down. She is physically well-built. Her white hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Ermina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the east, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Hedonist, Antagonistic. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold music box (1000 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She usually wears her violet robe and has her rapier always slung over her shoulder. She wears her black hair up. Her eyes are brown.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To end her boredom.
Ideals: Logical. Flaws: Mundane, Impulsive, Insane. Bonds: Has a crush. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 6000 sp. Violet garnet (1200 gp). Violet garnet (1200 gp). Chrysoprase (20 gp). Emerald (800 gp). Azurite (7 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.
Silvo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Peridot (50 gp). 1 Minor magic item.
Fonkin Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a simple tan robe with yellow stripes complete with hood, and his gloved hand is found clutching a lance. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.
History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 10 years later his spouse died after the birth of his son. Heartbroken, Fonkin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his brother
Flaws: Impulsive. Bonds: Enemies, Family, In love, Rich. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 40 pp. Tourmaline (150 gp). Chrysoberyl (150 gp). Azurite (11 gp). 1 Masterwork Light steel shield.
Merihim Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports green clothing, slightly heavier than average wear. His brown hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Merihim was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp.
Travok Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Animal Trainer. He is muscular with a powerful set of arms. His hair is auburn and curly. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Animal Trainer like his mother before him.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Job, Attractive, Enemies, Rich. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 84 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Tourmaline (160 gp). Black pearl (1500 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and curly. His eyes are likewise copper. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 49 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Nella Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears white painted combat armor at almost all times. She is an epitome of beauty. Her golden hair is kept up in a ponytail inside a feathered hat. Her amber eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also has developed a complete distrust of the Knight profession.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Bonds: Attractive, Job, Rich. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. 1 Minor magic item.
Bella Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her auburn hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Roofer mother left her crippled. She hasn't been sleeping well lately.
Motivation: Retire the richest woman in the west; and to get a good night's sleep
Ideals: Athletic, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
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