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Advanced [show]


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in pastel turtlenecks beneath a grey coat with red slacks. Her fur is brown and curly. Her green eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Two Llamas hails from a village terrorized by giants. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants revenge against giants; and wants to raise her children well

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Enemies, Family. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Two Llamas Running, Female Tabaxi Expert 15
Medium (4'10") Tabaxi, Chaotic Good (CR 15)
Armor Class 9
Hit Points 52 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +4, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2

Possessions: 8000 gp. Blue sapphire (900 gp). Aquamarine (700 gp). Rock crystal (50 gp). Deep blue spinel (700 gp). Azurite (5 gp). Amber (160 gp). Fiery yellow corundum (900 gp). Alexandrite (700 gp). Black pearl (700 gp). Pink pearl (160 gp). Deep green spinel (160 gp). Tiger eye turquoise (5 gp). Zircon (50 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in a clean yellow cloak covering his clean studded leather. His whole body is exceptionally muscular. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is obsessed with a lost civilization.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Mason.

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Drogo Yaeldrin, Male Half-Elf Bard 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Rosamund Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow coat over a black low-cut shirt, and a Stetson hat upon her head, and sports empty pouches on her belt. Her hair is auburn and very short. Her eyes are gray and beady.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave, Family. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Rosamund Mitchell, Female Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. White pearl (150 gp). Star rose quartz (40 gp).


Social Check DCs


Quarethon Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His bronze crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Slave. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Quarethon Clethtinthiallor, Male Dragonborn Wizard 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1900 sp. Malachite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Joser Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His silver hair is lengthy. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and to be a armorer again

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Religious, Job. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joser Reedfellow, Male Halfling Commoner 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)18 (+4)
Skills Animal Handling +2, Intimidation +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Helen Rayden, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear brown pants and tee shirts. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Some 2 years later her spouse died after the birth of her son. Heartbroken, Helen never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Many giants want her driven away; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Nature, In love, Enemies. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Helen Rayden, Female Human Fighter 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 18 (+4)10 (+0)
Skills History +6, Survival +8
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman likes to wear brown tank tops with pastel skirt. Her clothes are grease stained in places. Her beige fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.

History: The child of western immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister

Flaws: Insomniac, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

River In the Wind, Female Tabaxi Rogue 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and to end his boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Gerald Barlow, Male Human Rogue 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Chrysoberyl (160 gp).


Social Check DCs


Tethren Bright, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky green painted plate armor. His brown hair is braided into rings. His eyes are red and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Military, Family. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Tethren Bright, Male Tiefling Adept 6
Medium (5'2") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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