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NPC Generator

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Advanced [show]


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His fur is beige and curly. His eyes are likewise yellow. His teeth are white and perfect.

Personality: Dynamic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Dynamic has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Extrovert. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Dynamic Moon, Male Tabaxi Cleric 9
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1900 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. With bright chestnut hair and a scraggly beard. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Gerbo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was born at the edge of vast forest. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion.

Ideals: Extrovert, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Gerbo Raulnor, Male Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Rich purple corundum (1100 gp). Brown-green garnet (60 gp). Deep green spinel (60 gp). Hematite (13 gp).


Social Check DCs


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Map Maker. She has a slight overbite and is overall scrawny. Her cinnamon fur is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Ugly, Terse. Bonds: Enemies, In love, Has a crush, Job. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Two Llamas Plume, Female Tabaxi Fighter 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Dimble Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He has a long red beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Dimble Pilwicken, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)6 (-2) 15 (+2)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Ur-Lasu Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Shepherd soon after.

Motivation: A rival would like him out of the picture; and to find somewhere to settle down

Flaws: Mundane, Forgetful. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Ur-Lasu Marston, Male Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. Deep blue spinel (200 gp). Azurite (8 gp).


Social Check DCs


Giselle Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a axe on her belt, and sports empty pouches on her belt. She has wavy brown hair. Her blue eyes peer out from beneath her top yellow hat.

Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a slaver, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Mentor, Nature. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Giselle Arnuanna, Female Half-Elf Adept 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His long silver hair reaches down to his waist. His eyes are brown and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is content

Flaws: Disease, Mundane. Bonds: Immigrant, Military, In love. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Yardley, Male Human Warlock 7
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Halfling, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 11000 sp. Rock crystal (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Three Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a pastel shirt with thin red vertical stripes and tan pants, and is pretty ugly. Her yellow fur has been sun bleached extensively. She has a dull look in her copper eyes.

Personality: She has a massive crush on the younger sibling of the Body Guard who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Three lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Family. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Three Of Claws, Female Tabaxi Warrior 14
Medium (5'9") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 112 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Persuasion +9, Religion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Jeweled electrum ring (4000 gp). Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp). Silver chalice with lapis lazuli gems (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair, while still mostly silver, has prominent grey streaks. Her face is scarred and worn.

Personality: This woman loves music and to teach people music more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful slaver made her what she is. Thodris abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Thodris Ungart, Female Dwarf Adept 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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