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NPC Generator

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Advanced [show]


Shautha Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her blonde hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Shautha studied abroad. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: A rival would like her out of the picture; and to be a bellfounder again

Ideals: Gifted. Bonds: Adventurer, Debt, Job, Criminal record. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Shautha Langley, Female Half-Orc Aristocrat 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Star ruby (1600 gp). Jasper (70 gp). Bloodstone (70 gp). Deep blue spinel (600 gp).


Social Check DCs


Abad Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. His hair is short and white. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Barkeep, who enjoyed hunting, Abad was taken on many hunting expeditions. Abad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Bonds: Rich, Nature, Family. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Abad Strength, Male Tiefling Paladin 11
Medium (6'0") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 gp.


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with red slacks. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Frug's homeland. Frug decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting. Bonds: Family, Adventurer, Military, Immigrant. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Frug Wildwander, Male Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. White pearl (80 gp).


Social Check DCs


Boddynock Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a island tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and he is content

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Rich, Nature, Family. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Boddynock Ningel, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Iolite (60 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Mantus Passion, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He keeps his white hair in a flapper bob. He has white eyes.

Personality: Mantus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Debt. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Mantus Passion, Male Tiefling Monk 10
Medium (6'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Cloth of gold vestments (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


Quarion Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.

Personality: Calm and collected, he is a well trained Barkeep. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Military, Has a crush. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Quarion Galanodel, Male Elf Druid 6
Medium (4'10") Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Deep blue spinel (800 gp). Fire opal (400 gp). Moss agate (13 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Tarhun Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver crest, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Tarhun grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Tarhun Jerynomonis, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Violet garnet (800 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She is wearing a long, green cloak. She has styled her bronze crest well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Hag in disguise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Flaws: Shy, PTSD, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Nuthra Zzzxaaxthroth, Female Dragonborn Wizard 8
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1600 gp. Deep blue spinel (400 gp). Tourmaline (160 gp). Iolite (60 gp). Violet garnet (400 gp).


Social Check DCs


Lamlis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and dresses in collared shirts and wears a proper scarf over his head. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Disciplined, Artistic. Flaws: Ugly, Secretive. Bonds: Debt. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Lamlis Fasharash, Male Elf Warlock 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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