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NPC Generator

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Advanced [show]


Dworic Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. His moppish blonde hair is in a traditional bowl cut. His eyes are brown.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: A powerful wizard made him what he is. In his 18th year, his parents were killed by a drow raid, leaving Dworic alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying brother.

Motivation: He wants revenge against drow.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Dworic Holderhek, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)11 (+0) 13 (+1)4 (-3)
Skills Performance -1, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Havilar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She has a large black mantle and cape that has been intricately interwoven into her yellow robe. Her green crest is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small island village. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and retire the richest woman in the south

Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Addict. Bonds: Nature. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Havilar Ebynichtomonis, Female Dragonborn Druid 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 9 (-1)17 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: Wants to open a new tavern; and to be a marshal again

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich, Nature. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Thea Underfoot, Female Halfling Wizard 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 10000 cp.


Social Check DCs


Jillian Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a red shirt with thin green vertical stripes and red pants. Her clothes are grease stained in places. She keeps her golden hair in a pixie cut. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Jillian was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: She is a bit of a kleptomaniac; and sabotage a competitor

Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Jillian Swiftwhistle, Female Halfling Ranger 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his red fur. His hazel eyes lackadaisically let the world flow into them.

Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Extrovert, Artistic. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Tricking Shore, Male Tabaxi Bard 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 4 (-3)16 (+3)
Skills Intimidation +7, Nature +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1200 gp. Chalcedony (80 gp). Red spinel (40 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Bloodstone (80 gp). Hematite (15 gp). Jet (40 gp).


Social Check DCs


Dalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears light armors faded through time and improper care, marred by sweets. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. After a long history of fighting, Dalaba and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Dalaba Wildwander, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dayereth Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears a violet shirt with thin brown vertical stripes and yellow pants, and his gloved hand is found clutching a shortspear. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Dayereth Iranapha, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bathin Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His dark red hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant black.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Attractive, Job, Rich, Slave. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Bathin Principle, Male Tiefling Ranger 10
Medium (6'10") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +7, Nature +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Emerald (1200 gp). Jade (60 gp). Freshwater pearl (5 gp). Jasper (70 gp).


Social Check DCs


Traulam Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear blue tank tops with pastel skirt. Her brown hair has been sun bleached extensively. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Traulam speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 3 years old her parents immigrated from the west. Traulam was born on a far western island where she grew up under the tutelage of her mother, an expert Shipwright. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Extrovert. Bonds: Immigrant, Family, Adventurer. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Traulam Iathrana, Female Elf Cleric 11
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Insight +2, Performance +6
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Jet (130 gp). Moss agate (5 gp). Malachite (5 gp). Iolite (60 gp). Rock crystal (60 gp). Fiery yellow corundum (1200 gp). Aquamarine (900 gp).


Social Check DCs

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