Delg Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His white hair is cut short. He has brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He has achieved small success as a Brewer.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Insomniac, Shy. Bonds: Attractive, Rich, Job. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Chassath Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky black painted plate armor. She has styled her black crest well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She has worked as a Banker like her mother before her.
Motivation: She has passion for adventuring and risk; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Vezera Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. Her black crest is knotted and matted. She has several tiny opal earrings on each ear.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She has built up a small fortune and can afford her own way.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
John Skelton, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His hair, while still mostly white, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Justice, Logical. Flaws: Insane. Bonds: Rich, Slave. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Obsidian (14 gp).
Kipper Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. He has a long blonde beard with little hanging trinkets. His violet eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Poor, In love, Religious, Immigrant. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +7
Possessions: 5000 gp. Jasper (80 gp). Violet garnet (1600 gp). Aquamarine (1600 gp).
Yevelda Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She wears a small hat to hide her balding. Her eyes are brown.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Yevelda grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Religious. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Silaqui Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, violet cloak. Her white hair is slicked back into a classic pompadour. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (500 gp). 1 Minor magic item.
Justin Rutherford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His feathered hat is riddled with cuts and holes. He has blue eyes and a brown hat with a grey feather.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He takes great joy in being the best Ruler in town.
History: Olunt was born in the south. At a young age he loved to build and create. Cursed with vampirism at a very young age, Olunt has worked very hard to control his curse. He became a Ruler soon after.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Enemies, Job, Military. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!