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NPC Generator

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Advanced [show]


Nadarr Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Junk Dealer uniform. He has a moderate pudge and is not very fit. His long white crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: He has always had a great fascination with Halfling culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Flaws: Racist, Disease. Bonds: Job, Rich, Family. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Nadarr Orexijandilin, Male Dragonborn Warlock 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has wavy red fur. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Mundane, Insane. Bonds: Poor. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Two Llamas Candle, Male Tabaxi Barbarian 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Thunderstones.


Social Check DCs


Naivara Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, and she perpetually has her scythe ready. Her chestnut hair is wavy and long. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the west to a Miner, Naivara learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Bonds: Rich, Job, Adventurer, Attractive. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Naivara Xiloscient, Female Elf Warrior 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelaide Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears brown cloth garments or leather armor. She has styled her chestnut hair well, parting it to the left. Her amber eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She desires power and/or immortality; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted. Bonds: Has a crush, Military, Rich, Adventurer. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Adelaide Shelly, Female Human Aristocrat 4
Medium (4'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 6000 sp. 1 Everburning torch. 1 Everburning torch. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Altho Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has styled his golden hair well, parting it to the left. His eyes are likewise gray.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Enemies, Job. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Altho Wildheart, Male Halfling Warrior 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Citrine (80 gp). Banded agate (4 gp). Obsidian (4 gp).


Social Check DCs


Ishte Absence, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries kukris. Her silver hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of giants once and for all.

History: She comes from a rich eastern family. She helped her mother out around the business and became quite the natural. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Bonds: Rich, Attractive, Job, Enemies. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Ishte Absence, Female Tiefling Aristocrat 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 4 Acid flasks. 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Egelina Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She has silver hair. She has brown eyes and a violet hat with a black feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Athletic, Opinionated. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Egelina Jordan, Female Half-Elf Cleric 3
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 17000 cp.


Social Check DCs


Dûgza Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is typically in his Map Maker uniform. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Fighting, Gifted. Bonds: Job, Military, Family. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Dûgza Tindall, Male Half-Orc Barbarian 11
Medium (6'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 99 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2900 gp. Alexandrite (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Moss agate (14 gp). Lapis lazuli (14 gp). Citrine (50 gp). Sardonyx (50 gp). Alexandrite (400 gp). Obsidian (14 gp). Star rose quartz (50 gp).


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with black pants. His black crest, when down, is lengthy. He has gold eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Gnomish compassion; and a need for knowledge about a nearby landmark

Flaws: Terse, Disease, Racist. Bonds: Adventurer, Poor. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 370 gp.


Social Check DCs

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