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NPC Generator

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Advanced [show]


Seddit Death, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with wide-brimmed hat. She wears a wide-brimmed hat to hide her balding. Her gold eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also hits on women, regardless of circumstances.

History: The child of a Healer, who enjoyed hunting, Seddit was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end.

Ideals: Disciplined. Bonds: Poor, Has a crush, Nature, Attractive. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Seddit Death, Female Tiefling Commoner 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is braided into rings. His eyes are amber and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Peter Hildenman, Male Half-Elf Wizard 8
Medium (5'3") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1300 gp. Pink pearl (130 gp). Chrysoprase (30 gp). Pink pearl (130 gp).


Social Check DCs


Flak Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His brown hair is lengthy. He has blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. Flak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Flak Kenley, Male Half-Orc Bard 15
Medium (5'9") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 57 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Golden yellow topaz (300 gp). Aquamarine (300 gp). Violet garnet (300 gp). Azurite (7 gp). Freshwater pearl (7 gp). Fiery yellow corundum (400 gp). Malachite (7 gp). Malachite (7 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her scarlet crest is singed and shortened. Her gold eyes lackadaisically let the world flow into them.

Personality: She never swears and excessively uses polite adverbs when speaking. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Jheri was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Logical, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Jheri Ebynichtomonis, Female Dragonborn Warlock 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Eye agate (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Akta Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black armored body suit, with a simple blue line shooting up and back down. Her brown hair is kept up in a ponytail inside a feathered hat. Her eyes, though not visible through her cowl, are white.

Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.

History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Akta took refuge in the ruined castle and found the beat up lance and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets.

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Guardian. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Akta Haunted, Female Tiefling Rogue 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)18 (+4) 14 (+2)17 (+3)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Amethyst (120 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his white robe and has his crossbow always slung over his shoulder. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Oren lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Flaws: Sensitive. Bonds: Job, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Oren Honeypot, Male Halfling Adept 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Azurite (9 gp). Peridot (70 gp). White pearl (160 gp).


Social Check DCs


Doudra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brass crest is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Doudra grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Doudra Daardendrian, Female Dragonborn Bard 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1300 sp.


Social Check DCs


Skirt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He carries a battered glaive and tarnished rapier as well. His feathered hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Skirt Grass, Male Tabaxi Warrior 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 106 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)4 (-3) 4 (-3)13 (+1)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 7
Languages
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Olunt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. His red hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Olunt was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Morigak, Male Dwarf Rogue 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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