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NPC Generator

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Advanced [show]


Nirgel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has styled his dark red hair well, parting it to the left. His black eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Cook, but he was a colossal failure. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Shy, Disease, Greedy. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Nirgel Sympathy, Male Tiefling Adept 5
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1 Full Plate. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair is kept up in a ponytail inside a top hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Rutland, Male Human Cleric 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Brown-green garnet (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Henry Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of drow once and for all.

History: Henry was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against drow.

Flaws: Insomniac. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Henry Serge, Male Half-Elf Bard 4
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30 pp. Chalcedony (30 gp).


Social Check DCs


Eleanor Beitz, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber.

Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.

History: Eleanor lived on a farm with her father, near the main road leading to a nearby town. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Eleanor Beitz, Female Human Aristocrat 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 120 pp. Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is typically in her Courier uniform. Beneath her clothing is a huge mess of scar tissue. With bright chestnut hair. Her blue eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Ownka is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Courier for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Job, Slave, Family. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Ownka Heiser, Female Half-Orc Commoner 2
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)3 (-4) 12 (+1)5 (-3)
Skills Animal Handling +3, Investigation -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Ûkrom Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He has a moderate pudge and is not very fit. His hair is short and black. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Born to a pair of adventurers, Ûkrom grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Ûkrom Wakefield, Male Half-Orc Commoner 3
Medium (6'10") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His tied-back hair is auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. When William reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He's looking for his big break; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Job. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

William Goltorah, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp. Brown-green garnet (80 gp). Smoky quartz (60 gp). Azurite (4 gp).


Social Check DCs


Helja Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her brown robe and has her halberd always slung over her shoulder. Her small hat is riddled with cuts and holes. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.

History: Gifted from a young age, Helja studied abroad. She helped her father out around the business and became quite the natural. She became a Hunter soon after.

Motivation: Wants to open a new tavern.

Ideals: Pacifist, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Helja Lutgehr, Female Dwarf Adept 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Donella Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered black stockings. She carries with her a set of shortspears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Priest business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Donella Shadowcloak, Female Gnome Wizard 5
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs

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