Rurik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in grey turtlenecks beneath a white coat with violet slacks. His black hair is lengthy. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Beggar for hire.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Optimist. Flaws: Forgetful. Bonds: Nature, Job, Adventurer. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp. 1 Bullseye lantern.
Gale Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. His brown fur is slicked back into a classic pompadour. His copper eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others
Ideals: Logical. Flaws: Fearful. Bonds: Poor, Attractive, Military, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 75 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: Chrysoberyl (100 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is a Doppelganger in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Opinionated. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Sumnes Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her sword. She is bald on top and has large red tufts of hair around her ears. Her eyes are hazel and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear tan pants and tee shirts. With bright red hair and a scraggly beard. His brown eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Stylist. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Stylist.
Motivation: He is greedy; and expand his business
Ideals: Athletic, Persistence, Gifted. Bonds: Job, Rich. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Small steel mirror.
Caramip Offund, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. She keeps her long red hair kept up in a rat tail. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to loving parents in a slum to the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Revenge; and expand her business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Silver pearl (40 gp). Freshwater pearl (7 gp). 1 Minor magic item.
Nissa Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears blue painted combat armor at almost all times. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She plays an instrument quite well.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Mason.
Motivation: Half-Elven compassion.
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 700 gp. Rose (80 gp). Obsidian (5 gp). 1 Minor magic item.
Kallista Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her chestnut hair is kept up in a ponytail inside a top hat. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Kallista grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bendoo Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears black trousers with brown and grey striped suspenders. She wears various colorful collared shirts. Her hair is brown and very short. Her blue eyes are slightly larger than normal.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: Born in the south her family was never financially stable. She worked as a nervous Engraver and found it very stressful. She was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Secretive. Bonds: Job, Adventurer, Poor. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 73 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
