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NPC Generator

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Advanced [show]


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white top hat and white clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Depressed, Mundane. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Bhevek Wiseacre, Male Halfling Rogue 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Red spinel (70 gp). Moss agate (14 gp).


Social Check DCs


River In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" western man, he very much looks the part of a Interpreter. His beige fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Adventurer, Family, Military. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

River In Shadow, Male Tabaxi Bard 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 240 pp.


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light pastel in addition to tight pants. His fur is cut close to his head. His green eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Weaver soon after.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Bonds: Enemies, Adventurer, Criminal record, Military, Job, Family. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Great In the Storm, Male Tabaxi Warrior 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Richard Hayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has wavy golden hair. His eyes are a pleasant violet.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Richard hails from a village terrorized by dire rats. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Rich. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Richard Hayden, Male Human Paladin 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. Red spinel (80 gp).


Social Check DCs


Nikki Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Soapmaker. She wears her black hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.

Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Religious, Job, Adventurer. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Nikki Brightmoon, Female Halfling Monk 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered longbow and tarnished falchion as well. Her hair is greying and her face has many wrinkles. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Sannl hails from a village terrorized by giants. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Sannl Aranore, Female Dwarf Expert 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Korinn Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She keeps her black crest in a pixie cut. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Korinn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a desert tribe. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Korinn Delmirev, Female Dragonborn Monk 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5

Possessions: 14000 cp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears a faded coat and loose pants complete with broad hat. His cinnamon fur is still thick. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: To unite with his sister; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Cask In the Wind, Male Tabaxi Warrior 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. Onyx (50 gp). Red-brown spinel (100 gp).


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of swords on her belt, each one with a jet on the hilt. Her auburn hair is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.

History: Mumpena was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Addict. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Chrysoprase (20 gp). Peridot (20 gp). Blue star sapphire (1000 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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