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NPC Generator

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Advanced [show]


Gûndza Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His chestnut hair is unkempt and raggedy. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a slaver, Gûndza was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Gûndza Adley, Male Half-Orc Sorcerer 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears grey painted combat armor at almost all times. She keeps her golden hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Marastyr Trueblood, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Sumnes Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her red hair, when down, is lengthy. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict, Impulsive, Fearful. Bonds: Nature, Job. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Sumnes Goltorah, Female Elf Warlock 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Jade (50 gp).


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Elaim lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Gifted, Optimist. Flaws: Insomniac. Bonds: Family, Military. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Elaim Fallack, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 9 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp.


Social Check DCs


Mumpena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan, dusty cloak. Her head has been shaved. She has amber eyes and a tan hat with a blue feather.

Personality: Mumpena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with her god.

History: Born to a pair of adventurers, Mumpena grew up listening to her father's many stories. Mumpena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends; and her religion dominates her actions

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Religious, Adventurer, Rich. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Mumpena Folkor, Female Gnome Warrior 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Rangrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair up. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Bonds: Attractive, Adventurer, Military. Occupation: Barrister

Voice: German accent

Attributes [hide]

Rangrim Caebrek, Male Dwarf Expert 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. Aquamarine (1100 gp). Alexandrite (1100 gp). Sardonyx (70 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Bloodstone (70 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a green coat over a brown low-cut shirt, and a small hat upon his head, he is not a threatening figure. His blue crest, when down, is lengthy. This gold eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A true patriot, Direcris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Shoemaker, who enjoyed hunting, Direcris was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Criminal record, Military, Nature, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Direcris Shestendeliath, Male Dragonborn Adept 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp.


Social Check DCs


Rolen Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a yellow and grey robe with the hood down. He wears his white hair down. His eyes are likewise green.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Rolen was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Rolen and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolen discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolen fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Rolen Mellerelel, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 15 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and marry his brother to traveling adventurers

Bonds: Job, Family, Poor, Criminal record, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. Jade (150 gp). Aquamarine (400 gp). Hematite (11 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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