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NPC Generator

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Advanced [show]


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white tunic with brown highlights, and long yellow pants that bunch up around his shoes. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: An old rival family wants him found; and he wants revenge against orcs

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer, Family. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Kelter Smoothhands, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Neega Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a black top hat and black clothes. Her left hand appears badly burned and disfigured. She has styled her black hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Neega lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Neega took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Bonds: Enemies, Criminal record, Family, Guardian. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Neega Harper, Female Half-Orc Druid 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has moderate length brown fur. His eyes, though not visible through his cowl, are amber.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he desires power and/or immortality

Flaws: Selfish. Bonds: Attractive, Has a crush, Military, Adventurer. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Trail In the Wind, Male Tabaxi Paladin 9
Medium (5'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1800 gp.


Social Check DCs


Darrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He has wavy auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. When Darrak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Military, Family. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Darrak Deepdelver, Male Dwarf Barbarian 5
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 50 pp. Onyx (30 gp).


Social Check DCs


Dimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His hair is brown and very short. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Nature, Rich. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Dimble Ningel, Male Gnome Ranger 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Violet garnet (1100 gp).


Social Check DCs


Kyle Bradford, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Gardener does, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Terse. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Kyle Bradford, Male Human Commoner 8
Medium (5'7") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Pyra Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor, and carries bows. Her hair is greying and her face has many wrinkles. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Insane, PTSD. Bonds: Family, Adventurer. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Pyra Revulsion, Female Tiefling Ranger 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Sun Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large pastel jacket. She keeps her yellow fur in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is overprotective of those who hire her services. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Sun reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Guardian, Military, Adventurer, Job. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Sun Paws, Female Tabaxi Barbarian 9
Medium (4'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6

Possessions: 220 pp.


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 100 gp. Red-brown spinel (50 gp). Tiger eye turquoise (7 gp). Chrysoberyl (50 gp). 1 Average lock.


Social Check DCs

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