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NPC Generator

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Advanced [show]


Adelaide Stapleton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her deerstalker hat is riddled with cuts and holes. Her eyes are a pleasant amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Adelaide Stapleton, Female Human Fighter 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills History +5, Performance +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 100 pp. Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow top hat and yellow clothes. Her hair is golden and curly. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Gifted from a young age, Shanairla studied abroad. She worked as a nervous Architect and found it very stressful. She then took over the family business and is one of the better Architect for hire.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Joker, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Architect

Voice: German accent

Attributes [hide]

Shanairla Aloro, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jarsali Aloro, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right hand appears badly burned and disfigured. She wears her blonde hair down. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Artistic. Bonds: Guardian, Nature, Adventurer. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Jarsali Aloro, Female Elf Barbarian 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and blue handkerchief worn on her right side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She has shaved her head bald. This amber eyed southerner is not easily forgotten.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sannl took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the south; and she'd like to take her coworkers down a peg

Ideals: Optimist, Justice, Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Sannl Ironfist, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)5 (-3) 11 (+0)13 (+1)
Skills Deception +3, Nature -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Andry Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Eccentric and domineering, Andry will drive conversation. She invites people to come help in her community garden.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Andry reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Andry Greenleaf, Female Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" eastern man, he dresses well, typically a more casual-formal manner. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He became a Performer soon after.

Motivation: Revenge; and he wants revenge against goblins

Flaws: Mundane. Bonds: Attractive, Religious, Enemies, Job. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Pikar Sunmeadow, Male Halfling Druid 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 10 (+0)6 (-2)
Skills Athletics +2, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Amethyst (90 gp). Red-brown spinel (90 gp). Blue quartz (11 gp).


Social Check DCs


Vlorn Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long chestnut hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire.

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Vlorn Leagallow, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 14 (+2)4 (-3)
Skills Medicine +5, Performance +0
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. Deep blue spinel (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Myathethil Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan, dusty cloak. Her moppish auburn hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Myathethil was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Myathethil took refuge in the ruined castle and found the beat up bow and armor she uses now. She has achieved small success as a Marshal.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Myathethil Floshem, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Pogranix Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She has dyed her greying brass crest a little too much giving a sharp brass color. Her eyes are a pleasant red.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Gifted. Flaws: Lazy. Bonds: Nature, Job, Adventurer. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pogranix Ophinshtalajiir, Female Dragonborn Cleric 13
Medium (6'1") Dragonborn, Neutral Evil (CR 13)
Armor Class 9
Hit Points 104 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. Lapis lazuli (12 gp). Jasper (20 gp). Aquamarine (1200 gp). Silver pearl (50 gp).


Social Check DCs

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