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NPC Generator

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Advanced [show]


Veit Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Carter. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: Veit wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Carter like his father before him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Rich, Job, Nature. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Veit Trueanvil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Heward Allerton, Male Human Cleric 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dara Horineth, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tan leather gloves, a tan jacket, and tight pants. Her red hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic woman, Dara's first love is herself. Her second love is also herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Dara Horineth, Female Elf Expert 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Markosian Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She has chestnut hair. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Markosian took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Glassblower soon after.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Markosian Lithe, Female Tiefling Warrior 6
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)19 (+4) 9 (-1)11 (+0)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 9
Languages Common, Terran, Auran, Gnoll, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Raymond Altham, Male Human Warlock 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Ahvain Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy violet pantaloons and a blue scarf. His hair is red and very short. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Ahvain grew up listening to his mother's many stories. A freak accident while working with his Apothecary mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Opinionated. Flaws: Disease. Bonds: Enemies, Adventurer, Family. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Ahvain Sharps, Male Half-Elf Monk 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. She wears her gray fur up. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.

History: Sun was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Regain custody of her daughter; and doesn't want to be a marshal and was forced into it by her family

Bonds: Attractive, Immigrant, Job, Religious, Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Sun Blossom, Female Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Ozyman Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His red hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Slave. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Brushgather, Male Halfling Rogue 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 220 gp.


Social Check DCs


Jade Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her cinnamon fur is knotted and matted. Her eyes are hazel.

Personality: Jade is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Jade grew up listening to her father's many stories. A gifted student she started as a Locksmith, but she got bored and became a Fortune-teller. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Jade Running, Female Tabaxi Monk 16
Medium (5'7") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7

Possessions: 600 pp. Golden yellow topaz (200 gp). Blue sapphire (1300 gp). Aquamarine (200 gp). Jade (70 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Alexandrite (200 gp).


Social Check DCs

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