Mantus Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a black suit, tan shirt, and brown tie. His hair, while still mostly dark red, has prominent grey streaks. His black unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Mantus has worked very hard to control his curse. He has never given up on his dancing dream.
Motivation: To find somewhere to settle down; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Disease, Addict. Bonds: Mentor. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 10000 sp. Lapis lazuli (9 gp). 1 Minor magic item.
Modean Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Modean managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Regain custody of his son; and to reunite with his absent father
Flaws: Secretive. Bonds: Rich, Criminal record, Family. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: Black pearl (1000 gp). Bloodstone (80 gp).
Roger Marlee, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries longswords. He has a long chestnut beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Red-brown spinel (80 gp).
Gell Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has no hair. His eyes are green and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan, dusty cloak. His auburn hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He uses divination through singing.
History: A powerful slaver made him what he is. A gifted student he started as a Junk Dealer, but he got bored and became a Layabout. He has drifted from career to career and currently works as a Layabout.
Motivation: To be a Junk Dealer again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 pp.
Fonkin Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and yellow handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His blonde hair is cut short. He has several tiny topaz earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Fonkin was raised in a hard working conservative environment. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He has set out to sabotage the competition.
Motivation: To end his boredom; and he has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
Possessions: 11000 sp.
Fargrim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears grey painted combat armor at almost all times. His hair is silver and curly. His blue eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He got into the Beggar business at a young age. In his 18th year, his parents were killed by a drow raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Beggar.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Fighting. Bonds: Enemies, Job. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 50 pp.
Finellen Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her red hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the west her family was never financially stable. Finellen was born on a far western mountains where she grew up under the tutelage of her mother, an expert Masseuse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Ugly, Depressed, Shy. Bonds: Poor, Immigrant. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 7
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
Possessions: Just what you see.
Amnon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting, Gifted. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item.
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