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NPC Generator

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Advanced [show]


Fenriz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is heavily combed to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Fenriz hails from a village terrorized by orcs. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fenriz's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and revenge

Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Fenriz Blame, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


River Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. She has wavy yellow fur. Her fierce amber eyes like to dwell on things.

Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Engraver business at a young age. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Engraver.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

River Hummingbird, Female Tabaxi Monk 16
Medium (5'10") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 7 (-2)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 8
Languages Common, Draconic, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 2000 gp. Jet (150 gp). White opal (1300 gp). Chalcedony (60 gp). Rhodochrosite (5 gp). Aquamarine (200 gp). Chrysoprase (60 gp). Aquamarine (200 gp). Onyx (60 gp). Black star sapphire (1300 gp). Malachite (5 gp). Carnelian (60 gp). Silver pearl (150 gp). Carnelian (60 gp). Chrysoberyl (150 gp). Star rose quartz (60 gp). Rhodochrosite (5 gp). Moss agate (5 gp).


Social Check DCs


Ohr Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white coat over a brown low-cut shirt, and a small hat upon his head, and sports empty pouches on his belt. His red hair is still thick. His eyes are green and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Mentor, Adventurer. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Ohr Presley, Male Half-Orc Fighter 6
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. Blue quartz (13 gp). Peridot (40 gp).


Social Check DCs


Jane Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She has shaved her head bald. Her fierce violet eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is an amazing painter.

History: Born in the north to a Hunter, Jane learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She then took over the family business and is one of the better Hunter for hire.

Motivation: To be a Scribe again.

Ideals: Athletic, Joker, Gifted. Bonds: Job. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Jane Harris, Female Half-Elf Wizard 4
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 14000 sp.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair is auburn and very short. His eyes are blue and he is always smoking a pipe.

Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Halimath hails from a village terrorized by goblins. His family was turned out during the war. He and his family wandered north to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of goblins; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, Enemies. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Halimath Ilphelkiir, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Cloak Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her beige fur is lengthy and is close to two feet long. Her eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Roofer. She inherited the family business which she has now maintained for 15 years.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Religious, Military, Job. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Cloak Shore, Female Tabaxi Expert 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)17 (+3) 12 (+1)18 (+4)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Druidic, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Three Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His yellow fur is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Three hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Three Of Ebony, Male Tabaxi Warlock 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Athletics +2, Religion +1
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (6 gp). Jasper (20 gp). Peridot (20 gp). Tourmaline (90 gp). 1 Spyglass. 1 Spyglass. 1 Good lock.


Social Check DCs


Ovina Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times, and carries shortbows. Her tied-back hair is silver. She has hazel eyes.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and expand her business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Ovina Balderk, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Tourmaline (140 gp). Silver pearl (140 gp).


Social Check DCs


Bardryn Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: Halfling compassion; and expand her business

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Immigrant, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Bardryn Burrowfound, Female Dwarf Ranger 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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