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NPC Generator

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Advanced [show]


Eldon Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'5" and prefers to wear blue pants and tee shirts. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: Eldon is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. His father was a soldier and died while he was still young. Eldon was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Ugly, Depressed. Bonds: Military, Rich, Immigrant. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Eldon Rofferton, Male Gnome Barbarian 7
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Felgrat Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Felgrat is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Felgrat and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Felgrat Birkenhead, Male Half-Orc Sorcerer 15
Medium (6'6") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 47 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Performance +5, Stealth +6
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 3000 gp. Black pearl (400 gp). Lapis lazuli (12 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). 1 Medium magic item.


Social Check DCs


Cask In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She wears her white fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Cask was born in the west. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Attractive, Job. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Cask In Shadow, Female Tabaxi Fighter 10
Medium (4'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 9
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 13 (+1)19 (+4)
Skills Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 11000 sp. Tourmaline (120 gp). Clear bright green emerald (4000 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears a colorful flower in his white hair. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Mindartis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Mindartis Paxton, Male Half-Elf Expert 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)7 (-2) 11 (+0)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Robert Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow tunic with white highlights, and long grey pants that bunch up around his shoes. He keeps his white hair in a flapper bob. His eyes are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Adventurer in town.

History: Born in the south to a Adventurer, Robert learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Family, Religious. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Robert Aloro, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 8 (-1)11 (+0)
Skills Investigation +7, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly warhammers and lances. Her chestnut hair is slicked back into a classic pompadour. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, Religious. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Marastyr Eversharp, Female Dwarf Fighter 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)17 (+3) 10 (+0)8 (-1)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy green suit. His blue hair is braided into rings. His black unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thamuz was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Thamuz Hurt, Male Tiefling Rogue 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)6 (-2) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp. 1 Average lock. 1 Silver holy symbol.


Social Check DCs


Surina Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black collared shirt and white skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her red crest has been sun bleached extensively. Her red unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She served in the navy to pay for her family's outstanding loans. Cursed with lycanthropy at a very young age, Surina has worked very hard to control her curse. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Guardian, Family, Military. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Surina Nemmonis, Female Dragonborn Wizard 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 2000 sp. Aquamarine (700 gp). Blue quartz (9 gp).


Social Check DCs


Eleanor Wharton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise amber.

Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Eleanor never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, In love. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Eleanor Wharton, Female Human Warrior 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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