Avelina Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her hair is short and auburn. Her amber eyes have a joyful gleam in them most of the time.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Avelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Avelina. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Auran, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Violet garnet (1300 gp). Silver pearl (110 gp).
Serpent Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her orange fur is thinning but still full. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Serpent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her old friends
Ideals: Impeccable. Bonds: Enemies, Rich, Nature, Adventurer. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Moss agate (13 gp).
Nirgel Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His purple hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Nirgel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nirgel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Military. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Lapis lazuli (7 gp). 1 Masterwork Common Ranged Weapon.
Mumpena Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her mace always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her small hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. When Mumpena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Emotional, Disease. Bonds: Military. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp.
Jaxi Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman dresses well, wearing green shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her crest is white and curly. Her gold eyes dart from person to person.
Personality: Jaxi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to loving parents in a slum to the north. Jaxi was born on a far northern desert where she grew up under the tutelage of her father, an expert Weaver. In the meantime she has taken over work as a Weaver and occasionally as a mercenary.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 pp.
Patrick Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear brown clothing when he does not wear armor. His brown hair is braided into rings. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Patrick was born in the east. At a young age he loved to build and create. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phelaia Joy, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She wears her red hair down. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has all her life been fascinated with writing.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and many gnolls want her driven away
Ideals: Athletic, Artistic. Bonds: Rich, Adventurer, Enemies. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 800 gp. Aquamarine (1500 gp). Sardonyx (40 gp). Brown-green garnet (160 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Mantus Glee, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blue hair down. His white eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 10 years.
Motivation: Further expansion of business.
Flaws: Emotional. Bonds: Rich, Adventurer, Job. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Jet (110 gp). Amethyst (110 gp). Blue quartz (8 gp). Black opal (1500 gp). Bloodstone (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white hair is drawn into a two foot long braid. He has a dull look in his brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aramil was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Interpreter. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Flaws: Selfish, Impulsive. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!